[REQ] Several items

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Jumpy
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Re: [REQ] Several items

Post by Jumpy » 16 May 2009, 15:40

new lumpclay

resized and recolored for the shades

now i know what the amulet has to be :) and made a try

thanks for your comments and advices :)

Regards
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armor-amulet-nature-blossom 1.png
armor-amulet-nature-blossom 1.png (1.37 KiB) Viewed 1510 times
lumpclay6.png
lumpclay6.png (761 Bytes) Viewed 1514 times
lumpclay5.png
lumpclay5.png (769 Bytes) Viewed 1514 times
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Re: [REQ] Several items

Post by adamaix » 16 May 2009, 16:28

scroll1.png
scroll1.png (842 Bytes) Viewed 1496 times
I can do another one that is closed and rolled up with a recolourable ribbon, if you want.
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Re: [REQ] Several items

Post by fate » 16 May 2009, 16:50

Hi again,

Adamaix: Recolourable would be great (by adding a ribbon). The current scroll is too static/iconic; try giving it some more texture and make it look older and less mass-produced.

Jumpy/Clay: Much better on the clay. However, the thin, dark lines you used to have have to separate the three sections of your image have been replaced by darkish areas; this makes it look as if they are dents. Either eliminate these three darkish areas entirely and work ONLY with shadows, or use thin, dark lines as before. Also, you'll need an outline.

Jumpy/Amulet: The metal chain for this amulet is quite off for something wooden/leavish/natural. Some kind of natural-looking string would be better (perhaps with a knot in the back). The pink part lacks a distinctive shape.

-- fate
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Re: [REQ] Several items

Post by Jumpy » 16 May 2009, 17:07

hope it goes the right way

can you say more to me about the outline? (going to irc

Regards
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armor-amulet-nature-blossom 2.png
armor-amulet-nature-blossom 2.png (1.54 KiB) Viewed 1183 times
lumpclay7.png
lumpclay7.png (889 Bytes) Viewed 1190 times
Last edited by Jumpy on 16 May 2009, 17:19, edited 1 time in total.
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Re: [REQ] Several items

Post by Crush » 16 May 2009, 17:11

Regarding the scroll icon: Some scroll icons were posted a few years ago in this thread:
http://forums.themanaworld.org/viewtopic.php?f=8&t=2101
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Re: [REQ] Several items

Post by adamaix » 16 May 2009, 19:49

fate wrote:Hi again,

Adamaix: Recolourable would be great (by adding a ribbon). The current scroll is too static/iconic; try giving it some more texture and make it look older and less mass-produced.

-- fate
scroll2.png
less static/iconic
scroll2.png (558 Bytes) Viewed 1164 times
todo:
1.) more texture
2.) more older and less mass produced
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Re: [REQ] Several items

Post by adamaix » 16 May 2009, 20:00

scroll3.png
more older, less mass produced
scroll3.png (483 Bytes) Viewed 1156 times
Todo:
1.) more texture
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Re: [REQ] Several items

Post by fate » 16 May 2009, 20:03

Adamaix,

Very good shape! (And don't worry about the ribbon if you can't include it; we can just have different writing on the scrolls instead). But remember that our light comes from the top-left.

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Re: [REQ] Several items

Post by Jumpy » 16 May 2009, 20:25

i redoo them there up

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Re: [REQ] Several items

Post by fate » 16 May 2009, 20:40

Jumpy,

the revised amulet isn't wrong per se, but it doesn't look very exciting-- two big leaves on a green string (too green, too). What I am looking for would be more organic/natural-looking, and with a more natural texture.

As for the clay: together with eliminating the boundary lines, you seem to have eliminated some of the shading, making it look less plastic/3d.



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Re: [REQ] Several items

Post by Jumpy » 16 May 2009, 20:51

i agree with the amulette too complicated for me as i am starting... as i said it was a try.

regarding the clay i'll try to make a better one from 0

Thanks for your comments and help

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Re: [REQ] Several items

Post by adamaix » 16 May 2009, 20:51

scroll4.png
more texture
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according to the approved lighting standard, light source comes south-west
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Re: [REQ] Several items

Post by adamaix » 16 May 2009, 21:22

fate wrote:
And don't worry about the ribbon if you can't include it; we can just have different writing on the scrolls instead)

-- fate
do you mean something like this?

Or perhaps a recolourable universal magic symbol.
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scroll5.png
firescroll
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Re: [REQ] Several items

Post by fate » 16 May 2009, 21:31

Adamaix,

Your shape is still excellent, and your choice of texture works well for me.

As for lighting: `south-west up' I believe is what it says at least for monsterset development, i.e., `over the left shoulder of the spectator'. You are using south-west down as the light source.

Also, the visible part of the scroll is significantly brighter than the `rolled up' parts. With enough contrast, the rolled-up parts look almost black, losing the detail of the scroll in there; you might want to make them a little lighter (even if that is not entirely realistic).

Finally, don't hesitate to use dark colours (instead of black) in the outline (and alpha'd pixels, with some care) if that improves the overall appearance, but that would probably be the last step.

As for the writing/symbol: the uses of these scrolls will vary considerably, so please start with a blank one. Otherwise your idea is exactly what I had in mind: the particular scroll you have up there would work fine for one of the intended uses. Other images would be a mouth, a serpent, and a pure white (dyeable) rose.

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Re: [REQ] Several items

Post by Jumpy » 16 May 2009, 23:48

let's see with this new attempt

Regards
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lump 10.png
lump 10.png (1.28 KiB) Viewed 1106 times
lump clay 8.png
lump clay 8.png (1.15 KiB) Viewed 1106 times
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