[REQ] Wind monster

All development of pixel art and graphics
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lien
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Re: [REQ] Wind monster

Post by lien » 27 Nov 2009, 19:21

wind
test.gif
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Image
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AxlTrozz
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Re: [REQ] Wind monster

Post by AxlTrozz » 28 Nov 2009, 01:24

no.
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WinneR3
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Re: [REQ] Wind monster

Post by WinneR3 » 28 Nov 2009, 17:43

Maybe this? :oops:
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Hm...
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Re: [REQ] Wind monster

Post by Kage » 29 Nov 2009, 02:13

WinneR3 wrote:Maybe this? :oops:
That is much better then your previous design.
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Re: [REQ] Wind monster

Post by WinneR3 » 29 Nov 2009, 14:46

How can I make it better?
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EJlol
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Re: [REQ] Wind monster

Post by EJlol » 29 Nov 2009, 16:22

You could start with reading some pixelart tutorials:
http://wiki.themanaworld.org/index.php/ ... #Tutorials
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Re: [REQ] Wind monster

Post by IvanMorve » 30 Nov 2009, 15:34

some crappy ideas (in fact, same as previous)
move
Image :shock:
stay
ImageImage
attack
ImageImage

(this post win the golden award of shitty pixel)
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Crush
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Re: [REQ] Wind monster

Post by Crush » 30 Nov 2009, 16:19

A wind monster is indeed a hard challenge. How do you display something like moving air which is invisible, after all?

Maybe you should rather go for the "living cloud" approach.
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Re: [REQ] Wind monster

Post by Grism » 01 Dec 2009, 10:54

:lol:
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Re: [REQ] Wind monster

Post by i » 01 Dec 2009, 13:56

Crush wrote:A wind monster is indeed a hard challenge. How do you display something like moving air which is invisible, after all?
by drawing white ribbons of air with transparency? :) It should be like wind, we do not see it, but we see objects moving around - by objects i mean leafs, sand, etc. It could be tornado, but mostly drawn with white and light-gray colors.
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Re: [REQ] Wind monster

Post by meway » 03 Dec 2009, 17:27

here is a quick leaf tornado I made nothing special just something I was thinking when he said leaf as a flying object.
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Re: [REQ] Wind monster

Post by Black Don » 13 Dec 2009, 15:23

I think a combination of wind and cloud is what would look best like something like this.

I should try animating it on a grass background, plus the conversion an animated gif is dropping a lot of the alpha I have on it.
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Re: [REQ] Wind monster

Post by fate » 13 Dec 2009, 15:40

Don,

it's a little hard to judge on that background, but in principle this should work very well. :-) (Plus, you only need one movement animation and one attack animation.)

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Re: [REQ] Wind monster

Post by Black Don » 13 Dec 2009, 15:48

here is a better look on the grass background

still needs work but I think its a nice start.
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Re: [REQ] Wind monster

Post by TheBasilisk » 13 Dec 2009, 15:51

Black Don wrote:here is a better look on the grass background

still needs work but I think its a nice start.
I quite like it, but it's not very dynamic below the top.
Also, I think those "spinning blobs" should be a little smaller.
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