[WIP] manazipper

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Wombat
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[WIP] manazipper

Post by Wombat » Fri Jun 12, 2009 7:32 am

Starting with a rough sketch of a "manazipper", which I envision attacking magic points. I want it to "zip" around the screen, a hard to hit monster with normal attacks, but extremely vulnerable to flare dart and lightning. A 40-50+ monster that may drop tiny mana potions when destroyed. I think it would fit into a forest map not created yet that has something to do with magic. Current concern is the size...should I aim for a smaller sketch or is its size appropriate for a faster than character movement?
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manazipperrough1.png
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Current character is "Abolish".
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Re: [WIP] manazipper

Post by Wombat » Fri Jun 12, 2009 7:52 am

Smaller version, to give an idea if I did it smaller. I think I like it smaller, though it wouldn't have as much detail.
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manazipperrough1smaller.png
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Current character is "Abolish".
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Re: [WIP] manazipper

Post by Wombat » Fri Jun 12, 2009 8:33 am

http://tvtropes.org/pmwiki/pmwiki.php/M ... damnedBats

purpose is similar to one described here. Thanks Freeyorp for tossing this out on irc.
Current character is "Abolish".
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Re: [WIP] manazipper

Post by Wombat » Fri Jun 12, 2009 10:49 am

here's a clean up of the rough sketch
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manazipper2.png
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Current character is "Abolish".
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Re: [WIP] manazipper

Post by Wombat » Fri Jun 12, 2009 7:41 pm

Here's a little reworking. If it is too "cute" I can try to make it more buglike
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manazipper3.png
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Current character is "Abolish".
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Re: [WIP] manazipper

Post by Rotonen » Sat Jun 13, 2009 2:40 pm

Just have the body and the wings for now and do a full animation sketch of it.
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Re: [WIP] manazipper

Post by Wombat » Sat Jun 13, 2009 3:03 pm

Simple 4 frame animation with 80 millisecond delay. The speed seems messed up for some odd reason on one of them. Not sure why.
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manazipperanimation1flapping2right1.gif
manazipperanimation1flapping2right1.gif (2.64 KiB) Viewed 1399 times
manazipperanimation1flapping2.gif
manazipperanimation1flapping2.gif (2.63 KiB) Viewed 1397 times
Current character is "Abolish".
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Re: [WIP] manazipper

Post by Rotonen » Sat Jun 13, 2009 3:04 pm

Nice. Could perhaps bob a bit more up and down.

I find the big eyewhites disturbing and static. Also, pure white?
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Re: [WIP] manazipper

Post by Crush » Sat Jun 13, 2009 3:10 pm

Also note that sprites must have a dark (not black!) outline.
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Re: [WIP] manazipper

Post by Wombat » Sat Jun 13, 2009 4:39 pm

Here goes a more detailed body facing full left. I changed the eye to orange w/out detail, which could leave it open to becoming more buglike. I did not add a pointed nose nor wings to make sure the shape is better.
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manazipper6132009body.png
manazipper6132009body.png (623 Bytes) Viewed 1378 times
Current character is "Abolish".
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Re: [WIP] manazipper

Post by Pandemonium » Sun Jun 14, 2009 3:44 pm

I liked the big nose it had in your vary first draft...

@ the eyes...Perhaps you could off white the eyes? I wouldn't go Grey though more to the super light Yellow... Also I think bugs need BIG eyes, like you had them before you recolored them.. makes them more bug like.

Keep it up, looks good.
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Re: [WIP] manazipper

Post by Wombat » Sun Jun 14, 2009 5:52 pm

Testing two frame animation, no trailing animation and no head movement added yet.
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manazipper6142009leftanimationtest1-3.gif
60 millisecond delay
manazipper6142009leftanimationtest1-3.gif (1.87 KiB) Viewed 1289 times
manazipper6142009leftanimationtest1-2.gif
40 millisecond delay
manazipper6142009leftanimationtest1-2.gif (1.87 KiB) Viewed 1290 times
manazipper6142009leftanimationtest1-1.gif
20 millisecond delay
manazipper6142009leftanimationtest1-1.gif (1.87 KiB) Viewed 1289 times
Current character is "Abolish".
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Re: [WIP] manazipper

Post by Wombat » Mon Jun 15, 2009 5:06 am

Not yet perfected trailing, but here is my first attempt at something like it.
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manazipperjune142009leftanimationattempt1.gif
4 frame, 20 millisecond delay
manazipperjune142009leftanimationattempt1.gif (1.17 KiB) Viewed 1233 times
manazipperjune142009leftanimationattempt2.gif
4 frame, 40 millisecond delay
manazipperjune142009leftanimationattempt2.gif (1.17 KiB) Viewed 1233 times
manazipperjune142009leftanimationattempt3.gif
4 frame, 60 millisecond delay
manazipperjune142009leftanimationattempt3.gif (1.17 KiB) Viewed 1233 times
Current character is "Abolish".
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Re: [WIP] manazipper

Post by Wombat » Mon Jun 15, 2009 5:09 am

Here is the current wing shape, to see it better.
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manazipperjune142009leftimage1.png
still image to see wing shape
manazipperjune142009leftimage1.png (1.03 KiB) Viewed 1233 times
Current character is "Abolish".
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Re: [WIP] manazipper

Post by Rotonen » Mon Jun 15, 2009 8:39 am

Animationwise, the center position should probably not face the player like that: it causes a noticeable "bright spot" there.
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