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The skeleton spritesheet

Posted: 13 Jun 2009, 05:07
by kr0n05931
Will the skeleton spritesheet be able to replace the player spritesheet permanently (or until the player changes back), by using a potion or doing a future quest?

Re: The skeleton spritesheet

Posted: 13 Jun 2009, 14:33
by Rotonen
Technically not yet.

If the gods of tech dev decide so, perhaps eventually. (Well, since we're planning races anyway, the player base spritesheet should be dynamic on the long run. Probably no one is going to bother for eAthena even if we could abuse the class sprite system.)