Should there be another status reset NPC?

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Getafix
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Should there be another status reset NPC?

Post by Getafix » 02 Jul 2009, 20:31

Well, as the topic says. I believe there should be a status reset NPC in Hurnscald for a quick reset. Malivox is way too far from the people who die and spawn back at Hurnscald, since there are two (or more) sex change NPC's, I would like to suggest another status reset NPC inside hurnscald, or near hurnscald (probably near Andra?).

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Fix
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Cotillion
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Re: Should there be another status reset NPC?

Post by Cotillion » 02 Jul 2009, 21:49

Getafix wrote:Well, as the topic says. I believe there should be a status reset NPC in Hurnscald for a quick reset. Malivox is way too far from the people who die and spawn back at Hurnscald, since there are two (or more) sex change NPC's, I would like to suggest another status reset NPC inside hurnscald, or near hurnscald (probably near Andra?).

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Fix
I will agree. However, the long awaited 'travel system' will make this less of an issue. I anxious to see what form the travel takes, although at this point i'd be happy with <right click stone> --> offer a soul & respawn @ {pick your destination}
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Re: Should there be another status reset NPC?

Post by Kage » 03 Jul 2009, 00:40

Maybe we should also only allow cheap stat resets on the weekends.

Stat reseting is not supposed to be so easy.
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Re: Should there be another status reset NPC?

Post by peavey » 03 Jul 2009, 02:11

Lazy much?
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Re: Should there be another status reset NPC?

Post by Goku » 03 Jul 2009, 05:24

No matter what you're stats are you can sit down as long as you have the right amount of basic skill points. So you guys are fine.. :P
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Re: Should there be another status reset NPC?

Post by Getafix » 03 Jul 2009, 08:20

But the "long awaited" travel system would still take time (and will need GP??).
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Re: Should there be another status reset NPC?

Post by Fother » 03 Jul 2009, 11:05

I'd rather see something different (but related) implemented...

The base idea is some NPC that will let you reduce a certain block of your EXP for a price, but will give you an item that will restore the same amount of EXP when used. This will of course reduce your level (or multiple levels) depending on how big a block of EXP this thing does, and also add one heck of an economy item to the game. [Stat points would probably need to be reset to make it work anyhow]

An example of this would be to use pateame's fountain as a "fountain of youth", where a fruit tree next to it (possibly using Seradest's magic fruits Image as the EXP containing item.). So throwing in 10k GP into the fountain will shave off 10k Exp, and clicking the fruit tree NPC next to the fountain will yield a fruit per each 10k Exp chunk. You could use it to reduce your level, reset your stats, sell your life away, or use it as a means to transfer your Exp to another one of your characers. :idea:
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Re: Should there be another status reset NPC?

Post by Kage » 03 Jul 2009, 17:19

Fother J wrote:I'd rather see something different (but related) implemented...

The base idea is some NPC that will let you reduce a certain block of your EXP for a price, but will give you an item that will restore the same amount of EXP when used. This will of course reduce your level (or multiple levels) depending on how big a block of EXP this thing does, and also add one heck of an economy item to the game. [Stat points would probably need to be reset to make it work anyhow]

An example of this would be to use pateame's fountain as a "fountain of youth", where a fruit tree next to it (possibly using Seradest's magic fruits Image as the EXP containing item.). So throwing in 10k GP into the fountain will shave off 10k Exp, and clicking the fruit tree NPC next to the fountain will yield a fruit per each 10k Exp chunk. You could use it to reduce your level, reset your stats, sell your life away, or use it as a means to transfer your Exp to another one of your characers. :idea:
in TMWServ we use "correction points", which in theory could be bought.
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