Present my first tileset

All development of pixel art and graphics
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GallaZ
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Present my first tileset

Post by GallaZ » Mon Jun 27, 2005 10:11 pm

Hi..
I present to you my first work in 'tiles'. Based in 'tiles' of the desert.

Image Image

TODO TileSet
- Doors
- Rivers
- Bridges
- Houses
- Shops
- Ways asphalting
- Gardens
- General ornamentarie

I hope you like... bye.

Sry, my inglish is very bad :S.
Last edited by GallaZ on Tue Jun 28, 2005 9:07 am, edited 2 times in total.
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Magick
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Post by Magick » Mon Jun 27, 2005 10:36 pm

Nice but please post the individual tile's. Thanks.

~Magick~
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ElvenProgrammer
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Post by ElvenProgrammer » Mon Jun 27, 2005 10:49 pm

Really nice grass and wall
GallaZ
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Post by GallaZ » Mon Jun 27, 2005 11:08 pm

Thnx ^^
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Rotonen
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Post by Rotonen » Tue Jun 28, 2005 1:50 am

The grass is (obviously) too tiled, but the texture on the wall seems really dynamic. Nice. (Keep up the good work, although I'd suggest for you to concentrate on desert scenery.)
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GallaZ
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Post by GallaZ » Tue Jun 28, 2005 8:31 am

Yes, my tileset it is concentrate in the desert scenary.
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Modanung
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Post by Modanung » Tue Jun 28, 2005 11:04 am

I think he meant you should draw tiles that would fit in a desert enviroment.
And I don't see anything that's really new in your work, all I can say is... well... it looks nice, but you mostly just colourised the existing tiles. I can also say that I like the colours you used in the grass.

Rotonen, how many grasstiles do we have now, by the way? Did you count them? :roll:
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Rotonen
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Post by Rotonen » Tue Jun 28, 2005 12:00 pm

I'm only counting the ones with the infamous "Rotonen approved" stamp and the official count is.. Let me check.. 0..
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Modanung
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Post by Modanung » Tue Jun 28, 2005 12:00 pm

I think he meant you should draw tiles that would fit in a desert enviroment.
And I don't see anything that's really new in your work, all I can say is... well... it looks nice, but you mostly just colourised the existing tiles. I can also say that I like the colours you used in the grass.

Rotonen, how many grasstiles do we have now, by the way? Did you count them? :roll:
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Re

Post by Bear » Wed Jun 29, 2005 5:22 am

For grass tiles, i prefer to use Sulls custom Greenery tiles along my Nyms mushrooms and Pajarico Rock, they all mix so that they all look like they were made similarly.

These also some-what capture the tiles in SoM(might i remind people that this is based OFF of this game... were kinda going too far from te foundation we set a while ago)
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Chetic
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Re: Re

Post by Chetic » Mon Jul 04, 2005 2:54 am

Bear wrote:For grass tiles, i prefer to use Sulls custom Greenery tiles along my Nyms mushrooms and Pajarico Rock, they all mix so that they all look like they were made similarly.
Yeah I agree.
We really need to STICK TO A STYLE.
Quote of the year:
<Sull> the diff with GPL and priced software,GPL is faster to install cause you dont have to put a crack/serial

xD
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