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categorizing spells

Posted: 11 Jul 2009, 15:51
by kasra5004
Hi.

I think there is a weak point in spells, the problem is everyone with any character can learn a spell. I mean there isn`t any difference between dark and white spells. I think we should separate them. for example making two kinds of magic classes, "warlock" or ... and "mage". each has some special spells.

Re: categorizing spells

Posted: 11 Jul 2009, 17:49
by Kage
kasra5004 wrote:Hi.

I think there is a weak point in spells, the problem is everyone with any character can learn a spell. I mean there isn`t any difference between dark and white spells. I think we should separate them. for example making two kinds of magic classes, "warlock" or ... and "mage". each has some special spells.
With our current magic system we have two paths, good and evil. While I am not totally sure what all is planned for this, I do know its possible to limit what magics you can do based on variables.

Re: categorizing spells

Posted: 11 Jul 2009, 19:57
by Goku
If there was a significant difference in the two paths, I would be much more interested in magic.. who wouldn't want to be an evil mage?