[WIP] Witch Doctor Mask/Hat

All development of pixel art and graphics
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Crush
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Re: [WIP] Witch Doctor Mask/Hat

Post by Crush » Mon Sep 14, 2009 7:16 pm

Black Don wrote:After you start testing stuff and understand how EA handles the drawing of layers for the cloths you will see what I mean.
it's the client which handles the drawing order, not the server. [/nitpicking]

Anyway, this is the order in which the subsprites of a character are drawn (lower entries are drawn on top of higher ones):

Code: Select all

BASE_SPRITE
SHOE_SPRITE
BOTTOMCLOTHES_SPRITE
TOPCLOTHES_SPRITE
MISC1_SPRITE
MISC2_SPRITE
HAIR_SPRITE
HAT_SPRITE
CAPE_SPRITE
GLOVES_SPRITE
WEAPON_SPRITE
SHIELD_SPRITE
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Biogovox
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Re: [WIP] Witch Doctor Mask/Hat

Post by Biogovox » Sun Sep 20, 2009 1:52 am

A wonderful mask indigena.

Biogovox
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Black Don
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Re: [WIP] Witch Doctor Mask/Hat

Post by Black Don » Mon Sep 21, 2009 7:39 pm

well I'm going to post this and I am still working on an item icon
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witchdoctor_mask.png
witchdoctor_mask.png (5.96 KiB) Viewed 808 times
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
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Bertram
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Re: [WIP] Witch Doctor Mask/Hat

Post by Bertram » Tue Sep 22, 2009 1:31 pm

Hi,

Added a mantis issue about it here:
http://mantis.themanaworld.org/view.php?id=910

If you've got the time to make an icon, I'll wait for it, otherwise, tell me! ;)

Regards,
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Black Don
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Re: [WIP] Witch Doctor Mask/Hat

Post by Black Don » Thu Sep 24, 2009 12:44 pm

I was thinking something like this for the item icon
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armor-head-witch_doctor_mask.png
armor-head-witch_doctor_mask.png (1.68 KiB) Viewed 724 times
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
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Bertram
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Re: [WIP] Witch Doctor Mask/Hat

Post by Bertram » Thu Sep 24, 2009 12:53 pm

Hi Black Don,

I shall let other comment on the image.

As for me, it should be fine but I'm no expert.

Does it use a specific xml?

Thanks a lot!

Regards,
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Black Don
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Re: [WIP] Witch Doctor Mask/Hat

Post by Black Don » Thu Sep 24, 2009 1:11 pm

it will require its own xml
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
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Bertram
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Re: [WIP] Witch Doctor Mask/Hat

Post by Bertram » Fri Oct 23, 2009 12:07 am

Hi,

Pushed for inclusion in:
http://gitorious.org/tmwdata/mainline/c ... a95dd247c5

Thanks a lot and don't hesitate to send feedback.

Regards.
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