[WIP] Witch Doctor Mask/Hat

All development of pixel art and graphics
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Crush
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Re: [WIP] Witch Doctor Mask/Hat

Post by Crush » 14 Sep 2009, 19:16

Black Don wrote:After you start testing stuff and understand how EA handles the drawing of layers for the cloths you will see what I mean.
it's the client which handles the drawing order, not the server. [/nitpicking]

Anyway, this is the order in which the subsprites of a character are drawn (lower entries are drawn on top of higher ones):

Code: Select all

BASE_SPRITE
SHOE_SPRITE
BOTTOMCLOTHES_SPRITE
TOPCLOTHES_SPRITE
MISC1_SPRITE
MISC2_SPRITE
HAIR_SPRITE
HAT_SPRITE
CAPE_SPRITE
GLOVES_SPRITE
WEAPON_SPRITE
SHIELD_SPRITE
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Biogovox
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Re: [WIP] Witch Doctor Mask/Hat

Post by Biogovox » 20 Sep 2009, 01:52

A wonderful mask indigena.

Biogovox
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Black Don
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Re: [WIP] Witch Doctor Mask/Hat

Post by Black Don » 21 Sep 2009, 19:39

well I'm going to post this and I am still working on an item icon
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witchdoctor_mask.png
witchdoctor_mask.png (5.96 KiB) Viewed 838 times
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Bertram
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Re: [WIP] Witch Doctor Mask/Hat

Post by Bertram » 22 Sep 2009, 13:31

Hi,

Added a mantis issue about it here:
http://mantis.themanaworld.org/view.php?id=910

If you've got the time to make an icon, I'll wait for it, otherwise, tell me! ;)

Regards,
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Black Don
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Re: [WIP] Witch Doctor Mask/Hat

Post by Black Don » 24 Sep 2009, 12:44

I was thinking something like this for the item icon
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armor-head-witch_doctor_mask.png
armor-head-witch_doctor_mask.png (1.68 KiB) Viewed 754 times
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
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Bertram
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Re: [WIP] Witch Doctor Mask/Hat

Post by Bertram » 24 Sep 2009, 12:53

Hi Black Don,

I shall let other comment on the image.

As for me, it should be fine but I'm no expert.

Does it use a specific xml?

Thanks a lot!

Regards,
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Black Don
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Re: [WIP] Witch Doctor Mask/Hat

Post by Black Don » 24 Sep 2009, 13:11

it will require its own xml
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
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Bertram
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Re: [WIP] Witch Doctor Mask/Hat

Post by Bertram » 23 Oct 2009, 00:07

Hi,

Pushed for inclusion in:
http://gitorious.org/tmwdata/mainline/c ... a95dd247c5

Thanks a lot and don't hesitate to send feedback.

Regards.
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