reaper

Content and general development discussion, including maps, quests, and server code from the development team.
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skipy
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Re: reaper

Post by skipy » 30 Oct 2009, 19:07

lightening + reaper = :twisted: :twisted: :twisted: (imo)
Fother J wrote:
Len wrote:
Bertram wrote:Hi Skipy,

It's the most promising undead monster we would ever see in game :)

Regards.
I agree with that statement make one for woa :wink:
/me keels over from a broken heart. :cry:

-sniff-

:lol: I know what they mean though... we're all anticipating to see how the reaper will turn out (*Imagines boss monster in grave yard :twisted: *)
"broken heart. :cry: "-- :oops: lol ,this coming for the guy that has maps full of monsters that i love!! :wink: :twisted:

(*Imagines boss monster in grave yard :twisted: *)--.thanks,still lots and lots of work to do on this before :oops: ....

thanks for looking -and as always feel free to give input or ideas and feed back
Attachments
monster-reaper frame 2.gif
monster-reaper frame 2.gif (24.22 KiB) Viewed 2091 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


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A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Spit23
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Re: reaper

Post by Spit23 » 02 Nov 2009, 04:07

A proposal how the lightnings could look like:
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purple_lightnings2.png
purple_lightnings2.png (8.73 KiB) Viewed 2009 times
purple_lightnings.png
purple_lightnings.png (9.24 KiB) Viewed 2237 times
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skipy
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Re: reaper

Post by skipy » 02 Nov 2009, 07:12

Spit23 wrote:A proposal how the lightnings could look like:
i like it..(imo) its a big improvement :twisted: :twisted: :wink:
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Spit23
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Re: reaper

Post by Spit23 » 02 Nov 2009, 19:16

Here's a quick tutorial how I did that:

First I took the original image and copied the lightnings into another layer and recolered them like this:
Image
Then I used the gaussian blur filter in GIMP with a value of 10px (horizontal and vertikal). Now the layer should look like this:
Image
Then I copied the original lightning layer into another layer and recolered it like this:
Image
By putting all together in the right order it should look like this:
Image

That's it. Very simple and quick to do. If you still have questions just ask me.

And don't wonder when it looks strange if you save it as an animated gif. Gif can define pixels only totally transparent or totally opaque, not both like png can do.
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Rotonen
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Re: reaper

Post by Rotonen » 02 Nov 2009, 22:45

Finally a modern dirty filter trick worth the produced effect for pixel art!
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skipy
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Re: reaper

Post by skipy » 03 Nov 2009, 01:36

i did more frames ...(there not done)..i will get the lightnings looking the way it should soon..and more :wink:

i dont know... :roll:

any ideas on how it may move??? :mrgreen:
:twisted: -idd look it to stay on one tile and not go anywhere but it need to have movement in place- :twisted:
Attachments
monster-reaper frame 3.gif
monster-reaper frame 3.gif (41.24 KiB) Viewed 1887 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Crush
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Re: reaper

Post by Crush » 03 Nov 2009, 08:05

Floating, those rags under it flapping around.
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Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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skipy
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Re: reaper

Post by skipy » 03 Nov 2009, 18:37

more movement frames ...tried to make it look like its flapping around...(its a start any how..)
Attachments
monster-reeper frame back2.gif
monster-reeper frame back2.gif (3.45 KiB) Viewed 1796 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Black Don
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Re: reaper

Post by Black Don » 03 Nov 2009, 19:17

I think what people were looking to see would be more movement and flapping at the bottom of the cape were the feet would be. Not so much movement along the sides. Although I do like the movement on the sides myself, but would like to see more movement on the bottom and not in a plain up down, back and forth movement.
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Rotonen
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Re: reaper

Post by Rotonen » 03 Nov 2009, 20:32

Do rough lineart for the animation of how the cape will flap first. IMO you have to break the shape here for the flapping to gain the desired effect.
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Re: reaper

Post by meway » 03 Nov 2009, 21:10

in one of the frames there are speckles i'm not sure if those were intentional they just caught my eye a bit
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skipy
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Re: reaper

Post by skipy » 03 Nov 2009, 23:51

Rotonen wrote:Do rough lineart for the animation of how the cape will flap first. IMO you have to break the shape here for the flapping to gain the desired effect.
Black Don wrote:I think what people were looking to see would be more movement and flapping at the bottom of the cape were the feet would be. Not so much movement along the sides. Although I do like the movement on the sides myself, but would like to see more movement on the bottom and not in a plain up down, back and forth movement.
heres the fist try at it...its still needs more..but is this what we are looking for? :wink: :? :twisted:
Attachments
monster-reeper-part sideframe 5.gif
monster-reeper-part sideframe 5.gif (2.67 KiB) Viewed 1740 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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meway
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Re: reaper

Post by meway » 04 Nov 2009, 01:02

I think it looks great although. with the fog moving ---> in this direction you would think the wind is going the same way.
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Re: reaper

Post by Turmfalke » 04 Nov 2009, 17:58

that is magic wind, it is always from front of the reaper :D (mostly cause it doesn't looks that badass when it is from behind)
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Re: reaper

Post by meway » 04 Nov 2009, 19:16

ok i will go for magic energy wind :) idk about rottonen though
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