Swamp Song

Content and general development discussion, including maps, quests, and server code from the development team.
Post Reply
User avatar
feline monstrosity
Novice
Novice
Posts: 430
Joined: Sun Apr 27, 2008 3:08 pm
Location: Wales, UK

Swamp Song

Post by feline monstrosity » Thu Nov 05, 2009 3:57 pm

At the moment the swamp, with the woodland music, feels oddly cheerful, which I don't think is the intended atmosphere. So I made this swamp track, hoping to get it in before TMW music 0.3 is released.

Here's a short first draft. I'd like to expand on it, make it longer and add more variation; I just want to know if I'm going in the right direction here.
Attachments
swamp.ogg
(2.79 MiB) Downloaded 98 times
~Feline Monstrosity
User avatar
lien
Novice
Novice
Posts: 446
Joined: Thu Oct 30, 2008 9:59 am
Location: France

Re: Swamp Song

Post by lien » Thu Nov 05, 2009 6:47 pm

it's a good music :D
Image
User avatar
feline monstrosity
Novice
Novice
Posts: 430
Joined: Sun Apr 27, 2008 3:08 pm
Location: Wales, UK

Re: Swamp Song

Post by feline monstrosity » Fri Nov 06, 2009 4:57 pm

No constructive feedback :( but I redrafted it anyway.
Improved the opening and structure slightly and made it a bit more varied.
Attachments
swamp 0.2.ogg
(3.02 MiB) Downloaded 117 times
~Feline Monstrosity
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: Swamp Song

Post by Rotonen » Mon Nov 09, 2009 12:36 am

Reminds me somehow of the work of Michael Land from the early Monkey Island games.

The softer tone of the wood instrument elements hurts my head less in the second version, but I'm in no condition to actually output anything too constructive at this time.
This message used to be meaningful.
User avatar
feline monstrosity
Novice
Novice
Posts: 430
Joined: Sun Apr 27, 2008 3:08 pm
Location: Wales, UK

Re: Swamp Song

Post by feline monstrosity » Mon Nov 09, 2009 8:47 pm

Rotonen wrote:Reminds me somehow of the work of Michael Land from the early Monkey Island games.
I'm assuming that's a good thing, seeing as the Monkey Island games are awesome.
Rotonen wrote:The softer tone of the wood instrument elements hurts my head less in the second version,
Does it still hurt your head a bit in the second version? If so, why? Is it too loud/high-pitched or something?
Rotonen wrote:but I'm in no condition to actually output anything too constructive at this time.
OK. :roll:
~Feline Monstrosity
User avatar
Doulos
Novice
Novice
Posts: 189
Joined: Mon Jan 26, 2009 6:23 pm

Re: Swamp Song

Post by Doulos » Wed Nov 18, 2009 10:43 pm

Feline...

Some thoughts...

The music is ... busy. When I clicked the link for the music, i was expecting something that would almost have... dare I say it? ...the fog of the swamp in the music.

If I were to edit your composition... I think I would slow it down some. Then I'd take some space within the middle of the song and bring the tempo to a halt, maybe just sustaining some low note, and add ambient white noise like the rain stick, frogs (like we hear in some films), the occasional lonely bird, etc., and then bring the melody back.

The key is the "mood". And the melody seems to be a bit too dominant. Foggy swamps should be pretty eerie and creepy. Even adding some reverb (the instruments are too dry for my taste) would "soften" the sound somewhat.

The music shouldn't sound hurried. Swamps aren't in any rush to get anywhere. And the music should reflect that.

Hope this helps.
User avatar
feline monstrosity
Novice
Novice
Posts: 430
Joined: Sun Apr 27, 2008 3:08 pm
Location: Wales, UK

Re: Swamp Song

Post by feline monstrosity » Wed Nov 18, 2009 11:28 pm

Thanks for the feedback. It was very useful.

Actually I did try slowing it down at one point, but the melodies simply do not work at a lower tempo, so if I wanted it to be slower I'd have to rewrite it completely.

Unfortunately my Mac, which I use for making music, is very broken. So I won't be updating this any time soon, and if I can't repair it I will have lost the original file altogether. :(
However I do at least hope to salvage the files from it.
~Feline Monstrosity
User avatar
Lizandra
Novice
Novice
Posts: 275
Joined: Sun Mar 08, 2009 10:02 pm
Location: Germany

Re: Swamp Song

Post by Lizandra » Thu Nov 19, 2009 12:44 am

I dont like the syncopation....BUT its quite good! if u fix that it would be perfect to me =)
"Genetics is the main difference between you and a shrimp" by A.

Level 75!
https://trello.com/themanaworld
http://sourceforge.net/projects/cometz/
User avatar
Lizandra
Novice
Novice
Posts: 275
Joined: Sun Mar 08, 2009 10:02 pm
Location: Germany

Re: Swamp Song

Post by Lizandra » Thu Nov 19, 2009 12:46 am

Doulos wrote:Feline...


If I were to edit your composition... I think I would slow it down some. Then I'd take some space within the middle of the song and bring the tempo to a halt, maybe just sustaining some low note, and add ambient white noise like the rain stick, frogs (like we hear in some films), the occasional lonely bird, etc., and then bring the melody back.

The key is the "mood". And the melody seems to be a bit too dominant. Foggy swamps should be pretty eerie and creepy. Even adding some reverb (the instruments are too dry for my taste) would "soften" the sound somewhat.

The music shouldn't sound hurried. Swamps aren't in any rush to get anywhere. And the music should reflect that.
Lizandra *agrees with Doul*
"Genetics is the main difference between you and a shrimp" by A.

Level 75!
https://trello.com/themanaworld
http://sourceforge.net/projects/cometz/
User avatar
feline monstrosity
Novice
Novice
Posts: 430
Joined: Sun Apr 27, 2008 3:08 pm
Location: Wales, UK

Re: Swamp Song

Post by feline monstrosity » Thu Nov 19, 2009 5:41 pm

Shame I like syncopation. :D
Guess it is meant to be background music though.
~Feline Monstrosity
Post Reply