CR1 - Beach add-ons

Content and general development discussion, including maps, quests, and server code from the development team.
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meway
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Re: CR1 - Beach add-ons

Post by meway » Sun Nov 15, 2009 7:27 am

no problem :). i was having a little trouble with it myself.

+1
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new anchor
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Re: CR1 - Beach add-ons

Post by swimmy » Sun Nov 15, 2009 11:30 am

I think this idea is great :)
but i think sand can be brighter IMO.
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Re: CR1 - Beach add-ons

Post by meway » Sun Nov 15, 2009 12:47 pm

I think you will appreciate the sand when its the project is all done ;)
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Re: CR1 - Beach add-ons

Post by Len » Sun Nov 15, 2009 1:43 pm

the grid is way to obvious in those sand tiles (manly because the dark spots)

Also forget about trying to make everything 32 by 32
"Yes, you want to make a lot of tiles reuseable, but if you maniacally try and make every last tile reusable on 32-pixel devisions, "no matter what", it can easily become a mania that ends up making your tile art look stilted and awkward.

There will always be certain things that just need to be bigger than the game's basic tile size, and trying to ram them into this requirement is a bad idea. It's the relativism that does it - it's the fact that they are big (like, say, stone archways, or trees) that makes them what they are." - Jetryl

Actually read through all of Jetryl posts (that goes for everyone)
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Re: CR1 - Beach add-ons

Post by meway » Mon Nov 16, 2009 6:12 am

Are you suggesting variants of each tile? Maybe this will do.
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identical but different lol
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Re: CR1 - Beach add-ons

Post by AxlTrozz » Tue Nov 17, 2009 4:24 am

yosuhara wrote:not trying to hijack your thread, but i had to try my hand at anchor :D I got a little crazy on colors though XD
Yosuhara, glad to see you around here, sorry for the off topic, but this is a nice surprise. please go ahead and help all you want.

Regards
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Re: CR1 - Beach add-ons

Post by AxlTrozz » Tue Nov 17, 2009 4:30 am

meway wrote:Are you suggesting variants of each tile? Maybe this will do.
Meway: I suggest to tile at least 4 x 4 tiles of your sand tiles (sorry the redundancy) and see if you have patterns (repetitive shapes, very noticeable) and try to get rid of them, that's one of the mid-advance steps to get a nice tileset ( I had a lot of issues with that myself).

the starfish is going good, much better, I like the top left rather the one at the bottom because the dark line it looks odd. I don't know if is me or my crappy monitor, anyways if is the same the dark line is still bothering me.
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Re: CR1 - Beach add-ons

Post by AxlTrozz » Tue Nov 17, 2009 5:13 am

Starfish :

I made a few changes on the starfish, I hope you don't mind,
starfish_meway_00.png
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test6.PNG
test6.PNG (6.37 KiB) Viewed 1601 times
As you can see they are almost the same color and shape, in fact I did try to use less colors, but see how the lights reflection works ? you don't have to do every tip the same because they are affected in different ways by the light, also the shadows create the deep effect. As I told you before the shape is perfect and you have a very nice first impression of the starfish laying on the floor.

Next step : the rocks. they look very flat, I know the stones have all kind of shapes but sometimes you have to help the eye with a shape "known" as a rock, the pillow effect confuse your eyes and you can't guess what it is, so let work ONLY with the rock now, ok ?

1. Try different shapes
2. check some pictures as inspiration (please don't try to copy any real picture or any other art)
3. is not necessary make it gray, try greenish or may be gray-green combination (some blue for deepness if is possible).
4. remember to start with just lines, if the guide lines convince you eye that "there is a rock there" then is just a matter of paint the light.

Keep the good work
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Re: CR1 - Beach add-ons

Post by meway » Tue Nov 17, 2009 3:59 pm

sure thing ;) oh and I stay away from use of anyone else's work but mine.
Thanks for the rocks suggestions i will be glad to do some variants.
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Re: CR1 - Beach add-ons

Post by meway » Wed Nov 18, 2009 4:00 pm

Idk this was a quick draw

Edit: yes i know there is no shading.
but :?: would you see a flat rock on a beach or one like this :?:
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Re: CR1 - Beach add-ons

Post by Bertram » Wed Nov 18, 2009 5:58 pm

Both!

;)

Best regards.
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Re: CR1 - Beach add-ons

Post by WinneR3 » Thu Nov 19, 2009 9:47 pm

I see you are thinking about starfish? I made it too. Look at it. I think it's not bad.
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Re: CR1 - Beach add-ons

Post by meway » Thu Nov 19, 2009 10:32 pm

its flat. it needs texture. its not 45 degree. If you want further help make a new topic don't post it here plz thanks :). Other than that it looks like a decent star graphic. You need transparency also
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Re: CR1 - Beach add-ons

Post by Len » Fri Nov 20, 2009 1:31 pm

and you saved it as a Jpeg
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Re: CR1 - Beach add-ons

Post by i » Fri Nov 20, 2009 8:46 pm

WinneR3 wrote:I see you are thinking about starfish? I made it too. Look at it. I think it's not bad.
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