Small Task No 3 (Pixelart Challenge) - Ancient stone gate

All development of pixel art and graphics
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Balthazaar
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Balthazaar » 05 Dec 2009, 05:45

Finally got a little spare time to work on this I haven't added the drop shadow yet or the woodland grass :)
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by enchilado » 05 Dec 2009, 05:49

Nice, but... isn't it a little... purple?
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Balthazaar » 05 Dec 2009, 05:57

It is I was playing around with a different palette just for the fun of it.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by enchilado » 05 Dec 2009, 06:10

Ah, okay.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Balthazaar » 05 Dec 2009, 20:21

Switched to grey to show what it looks like the purple palette matches something else I was working on that I was thinking of using this gate in as well. Anyways I still need to add the shadow and plants and some rubble below where bricks have fallen off. Any constructive input is welcome.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Crush » 05 Dec 2009, 21:05

While your purple palette might have gone a bit too far, keep in mind that "pure" gray is quite boring. By mixing a tiny bit of color into grays you can create "warm" grays and "cold" grays which give your artwork much more atmosphere.

Here an example for a warm gray color ramp (with a bit of yellow) and a cold gray color ramp (with a bit of blue):
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Source: http://en.wikipedia.org/wiki/Gray

For the graveyard tileset, for example, I used a cold gray for the tombstones to create a contrast with the warm palette of the graveyard walls.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Kage » 05 Dec 2009, 22:15

Balthazaar wrote:Switched to grey to show what it looks like the purple palette matches something else I was working on that I was thinking of using this gate in as well. Anyways I still need to add the shadow and plants and some rubble below where bricks have fallen off. Any constructive input is welcome.

It doesn't look like the pillers have any depth to them
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Balthazaar » 06 Dec 2009, 00:44

Crush wrote:While your purple palette might have gone a bit too far, keep in mind that "pure" gray is quite boring. By mixing a tiny bit of color into grays you can create "warm" grays and "cold" grays which give your artwork much more atmosphere.

Here an example for a warm gray color ramp (with a bit of yellow) and a cold gray color ramp (with a bit of blue):
Image
Source: http://en.wikipedia.org/wiki/Gray

For the graveyard tileset, for example, I used a cold gray for the tombstones to create a contrast with the warm palette of the graveyard walls.

Thanks Crush I see what you mean I will play around with the colors some more. To be honest when i switched it from purple I just manipulated the saturation (taking out the color) since I didn't have enuff time to work on it at that moment. I appreciate the info on color ramps I will see what I can come up with.

@kage I thought it looked kinda flat too I was trying to think of a way to add a little more depth given the TMW perspective I was having a hard time coming up with any ideas tho when I have a bit more time to work on it I will see if I can figure something out.

Thanks for the input as you know I am fairly new to pixel art and have much to learn input is always welcome. :) I will post progress soon.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by enchilado » 07 Dec 2009, 05:44

The pillars look flat and one of the reasons is the cracks in the rock. A chip out of a corner isn't going to let you see right through the pillar - do you get what I'm saying? The big chip on the right pillar, for a start. Am I to assume the crack goes right back along the rock - getting bigger, also, so I cannot see the top or bottom or side of the pillar it is cut into?
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Len » 07 Dec 2009, 18:30

Idea pillaging :lol: (i also use the texture from the hole in the wall project)
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by meway » 07 Dec 2009, 18:45

yea that was one of my older projects i should upgrade the texture of it because its too repetitive.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Balthazaar » 07 Dec 2009, 19:57

Update.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by meway » 07 Dec 2009, 20:14

It needs some texture around the calligraphy. I think it would look nice than.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by i » 07 Dec 2009, 22:39

Len wrote:Idea pillaging :lol: (i also use the texture from the hole in the wall project)
Are you expecting C&C or so? :)

By posting it here you actually killed my students. Very nice Len, very nice.

Btw Balthazaar: not nice.
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Re: Small Task No 3 (Pixelart Challenge) - Ancient stone gate

Post by Balthazaar » 07 Dec 2009, 23:11

i wrote:
Btw Balthazaar: not nice.
:?:
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