Prototype #002: Evergreen Trees [NEW]

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Crush
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Re: Prototype 002

Post by Crush » Fri Dec 11, 2009 2:09 pm

Doulos wrote: * Since I am to assume these are pine trees, the bases (trunks) should be rounder. Pines are notoriously round. These bases look more like oak trees, etc.
The mana world is not the real world. We don't have to (and in fact should not) copy existing fauna and flora 1:1.
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Re: Prototype 002

Post by LtCol KILGORE » Fri Dec 11, 2009 5:28 pm

Crush wrote:
Doulos wrote:Since I am to assume these are pine trees, the bases (trunks) should be rounder.
Pines are notoriously round.
The mana world is not the real world.
We don't have to (and in fact should not) copy existing fauna and flora 1:1.
So true Crush : we all love this "fantasy extravaganza world", and ... mmm ... "forests" (???) in particular !

So please keep ... mmm ..."them" (???) in that way !

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Re: Prototype 002

Post by meway » Fri Dec 11, 2009 5:33 pm

Crush wrote:
Doulos wrote: * Since I am to assume these are pine trees, the bases (trunks) should be rounder. Pines are notoriously round. These bases look more like oak trees, etc.
The mana world is not the real world. We don't have to (and in fact should not) copy existing fauna and flora 1:1.
even so lets go back to angle.
something dose not appear to be right, yes the trunk is right but is that all that matters?

i circled in red where i think it looks wrong. I also gave it a horizon reference.

Edit: also it maybe that im seeing to much of the trunk itself so it looks as thogh the trunk wanted to buldge out.
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tree???
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Re: Prototype 002

Post by hal9000 » Fri Dec 11, 2009 8:06 pm

@ meway:

lol I only add the snow layer to the basic forest tree, I didn't touch that part; I don't know who made the forest tileset of the game but I don't think the shadow is wrong..those trees are still used largely in the game and they fits perfectly in the enviroment..

..another thing..look that I have still to add the shadow to the snow..but the shadow is the last matter, first I have to know if the tree representation looks good..

Francesco

edit: oh..and..about the shodows-map you add..this is a generic shadows-map but you have to adapt it to the object for example in a tree with jagged leaves in that part there's more inherent contrast..it's not a squared stone..
Last edited by hal9000 on Sat Dec 19, 2009 7:49 pm, edited 1 time in total.
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Re: Prototype 002

Post by enchilado » Fri Dec 11, 2009 10:16 pm

Meh, I could design different flora and fauna with scientific names, relations, habits and so on. I'm good at that kind of thing (I think).

But can I bothered? Only if you really want it, Crush.
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Re: Prototype 002

Post by Crush » Fri Dec 11, 2009 10:23 pm

poison_ivy wrote:But can I bothered? Only if you really want it, Crush.
Either help TMW or don't, but don't expect people to beg you.
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Re: Prototype 002

Post by enchilado » Fri Dec 11, 2009 10:45 pm

I didn't mean that! I meant I won't bother designing unique wildlife for TMW if you're not interested.

When I said "really want it", I meant "truthfully want it," not "want it very much." ;)
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Re: Prototype 002

Post by Kage » Fri Dec 11, 2009 10:51 pm

poison_ivy wrote:I didn't mean that! I meant I won't bother designing unique wildlife for TMW if you're not interested.

When I said "really want it", I meant "truthfully want it," not "want it very much." ;)
I think what Crush meant was your free to do it if you want.
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Re: Prototype 002

Post by enchilado » Fri Dec 11, 2009 11:06 pm

I think what I meant was, I won't bother if you're not interested, because it will take up hours of my precious time. I would enjoy doing it, but if you ain't gonna use it I could be doing better things.
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Re: Prototype 002

Post by Jaxad0127 » Sat Dec 12, 2009 12:23 am

poison_ivy wrote:I think what I meant was, I won't bother if you're not interested, because it will take up hours of my precious time. I would enjoy doing it, but if you ain't gonna use it I could be doing better things.
We won't know if it's usable until you do it.
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Re: Prototype 002

Post by enchilado » Sat Dec 12, 2009 12:49 am

I'm on it.
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Re: Prototype 002

Post by lien » Sat Dec 12, 2009 3:48 pm

arbre.png
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Re: Prototype 002

Post by Crush » Sat Dec 12, 2009 5:14 pm

Looks like someone hung a white garland into the tree, not like real snow.
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Re: Prototype 002

Post by lien » Sat Dec 12, 2009 6:21 pm

lien wrote:
arbre.png
yes you are right it does not look like snow
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Re: Prototype 002

Post by hal9000 » Sun Dec 13, 2009 1:12 am

Ok here it is my version of the snow pine ;)

if I compare my 2 works I think that the snow-pine looks better than the snow-oak: yes i've used the same style but the pine itself give me a "more-winter-idea"..this doesn't mean that we can't use the snow-oak but I guess that the pine has to be the main one..

now some information about the file; I've started from the pine posted by Jaxad:

- resolution modified to 64x96, (the same of the original oak-tree);
- desaturation and colder tone to best fit, (visually), into the snow-area;
- snow ;)..;
- shadows.

hope you'll enjoy..

Francesco
Attachments
abete2.png
abete2.png (12.08 KiB) Viewed 754 times
snow-tree-enviroment3.png
snow-tree-enviroment3.png (39.58 KiB) Viewed 755 times
Last edited by hal9000 on Sat Dec 19, 2009 7:49 pm, edited 3 times in total.
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