Login Wallpapers (This is not a flame topic)

All development of pixel art and graphics
nayr
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Post by nayr » 06 Oct 2005, 20:15

I like it :) Could you upload it? (I don't want to use the one with the login window on it)
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Pajarico
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Post by Pajarico » 06 Oct 2005, 20:27

It's an homage to the "Login Screen" from secret of mana
Even more similtudes with Square games :)

Seriously, I like it. And the subtitle too "...in development" :lol: hope that dissuades people from keep asking when we will have more maps, monster, items and whatnot. Just joking.
nayr wrote:I like it :) Could you upload it? (I don't want to use the one with the login window on it)
I would like a copy too.
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Kineticstorm
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Post by Kineticstorm » 06 Oct 2005, 21:56

Crush wrote: [ Source Image ]
Click that link in the quote. :roll:
I love you too. :)
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Post by Crush » 06 Oct 2005, 22:40

of course you can already use it if you want to. but i would like to see it in the official release which includes the first woodland maps.
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Pajarico
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Post by Pajarico » 07 Oct 2005, 11:24

Kinetic wrote:
Crush wrote: [ Source Image ]
Click that link in the quote. :roll:
I'm fed up with this -> :roll: <- stupid emoticon. People here use it at the first opportunity.
That happens when someone puts a image without resizing and the link just following it, and the links text is almost the same as normal text. Time to change the css already.
Poor kinetic, pushing the quote button sure was a tremendous effort.

PS: and before someone comes saying "but you used it too..." yes is true, but i can assure you it was not in a bad way or context, a behaviour that is sadly frequent in the forums to my regret.
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Kineticstorm
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Post by Kineticstorm » 07 Oct 2005, 14:55

Well, I'm sorry it annoyed you...
I didn't mean it to look like I was calling you stupid or anything... I'm a nice guy that likes to play around alot so I was just playing when I did that...
Maybe I should've put the wink instead since it's my favorite and doesn't look offensive. :wink:
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Pajarico
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Post by Pajarico » 07 Oct 2005, 17:21

Kinetic wrote:Well, I'm sorry it annoyed you...
I didn't mean it to look like I was calling you stupid or anything... I'm a nice guy that likes to play around alot so I was just playing when I did that...
Maybe I should've put the wink instead since it's my favorite and doesn't look offensive. :wink:
Ok kinetic nevermind. Maybe it went a bit of hand. No problem :wink:
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Post by Modanung » 10 Oct 2005, 10:07

Crush: looks nice. I think though that it should have less saturation, it being a background an all. Maybe add a subtle bottom-top gradient?
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Post by Tenche » 11 Oct 2005, 03:32

Crush: Make the text stick out more and it will be perfecto
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Post by Crush » 11 Oct 2005, 04:07

what text? "The Mana World" or "A Free Open Source MMORPG"?
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maci
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Post by maci » 11 Oct 2005, 07:45

tho the fonts need a bit of improving especially at the borders
maybe sime light effect would do it
as i mentioned a few day ago
ElvenProgrammer wrote:Maci: don't be rude, we're here to help people ;)
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Post by Modanung » 11 Oct 2005, 13:39

Crush wrote:what text? "The Mana World" or "A Free Open Source MMORPG"?
Isn't that obvious? :?
I suppose he meant the "The Mana World" text, it being green-on-green.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Post by Pajarico » 11 Oct 2005, 20:54

Actually I prefer the big text like it is right now. The only changes i would do are:
- having the shadow moved a bit down and left from its current position.
- Make the decay of the shadow a bit larger.
- Enhance the light points (actually more like lines) on the letters. Start from your example using pixel-art-style if you feel like it.

This way you enhance the contrast without recurring to a black borderline (which i don't think it would look right in this case).
Add some cracks and dots here and there as you do in the tiles (i.e.: pixel art).

Do you have the *.xcf, Crush?
:wink:
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Tenche
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Post by Tenche » 08 Nov 2005, 16:04

Ima start qworking on this again in my free time
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Post by Ultim » 10 Nov 2005, 08:11

Is the opening graphic worth nine pages of debate?
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