Magic spells graphics

All development of pixel art and graphics
User avatar
Modanung
Knight
Knight
Posts: 1719
Joined: Fri May 20, 2005 4:51 pm
Location: Groningen, The Netherlands
Contact:

Post by Modanung » Thu Oct 06, 2005 5:40 pm

ktm wrote:Imagefile
Wow... those are like... the best cartoon sprite-effects I've ever seen.
kick ass
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
maci
Warrior
Warrior
Posts: 507
Joined: Sun Dec 05, 2004 9:01 pm
Location: Germany
Contact:

Post by maci » Thu Oct 06, 2005 6:18 pm

Modanung wrote:Wow... those are like... the best cartoon sprite-effects I've ever seen.
kick ass
jup

and you are the one who is supposed to redo sth like that ;P
ElvenProgrammer wrote:Maci: don't be rude, we're here to help people ;)
User avatar
ktm
Novice
Novice
Posts: 201
Joined: Thu Jul 14, 2005 10:24 am
Location: Vokietija

Post by ktm » Fri Oct 07, 2005 2:04 am

Actually it's probably just one rotating fire/smoke thingy, fading from yellow to red to black, and pretty clever use of a particle system (i like the "flamethrower kicking in"-explosion effect right at the beginning)
the hardest part is coming up with the idea... (which we dont have to anymore. is there copyright stuff on particle effect usage? ^_^)
Modanung wrote:Wow... those are like... the best cartoon sprite-effects I've ever seen.
Just wait till you see the bosses! I can really recommend the game, but make sure you got enough friends with GBAs since single player on this one is only mediocre (by Zelda standards).
User avatar
Modanung
Knight
Knight
Posts: 1719
Joined: Fri May 20, 2005 4:51 pm
Location: Groningen, The Netherlands
Contact:

Post by Modanung » Mon Oct 10, 2005 10:15 am

Can't in be played online with a GBA-emulator? :P
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
ktm
Novice
Novice
Posts: 201
Joined: Thu Jul 14, 2005 10:24 am
Location: Vokietija

Post by ktm » Mon Oct 10, 2005 3:10 pm

the overworld is gc-based and shared for all players, if a player enters a dungeon he gets it displayed on his individual gba. so you'd need a gc emu with both gc-to-gba-linkage and netplay.
well-working gc emu's out there: 0 (a few promising ones though), gba emus w/ netplay: 1 (an inofficial, dirty hack version. also, your inet connection's probably -way- slower than the gba cable throughput).
thus you're better of borrowing/renting the equipment (doesnt take too long, too - i finished it in like 4 days).

but enough of this already - thread's title is "Magic spells graphics", let's get back to that.
Post Reply