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a circle
Posted: 06 Oct 2007, 23:02
by Blamoo
I've made a ground circle tileset...
need coloring and effects
each tile is 210X90
Original
my suggestions for effects (GIMP):
wind effect(filters>Distorts>Wind) - vertical
bightness + colorify(green)
no example T_T
any suggestions/corrections?
Posted: 06 Oct 2007, 23:32
by Blamoo
note:i'll put more space between tiles
Posted: 07 Oct 2007, 11:15
by Len
What is this for, Casting spells? (like a spinning circle under the player during spell casting, or what?)
A semi transparent beam of light that fades away as it gets higher (with the color and symbol of the element) might make a nice effect!
Posted: 07 Oct 2007, 12:52
by Modanung
Uhm... what is this? If it's a concept for the casting menu, we already have concept drawings of that. If it's meant as a casting menu to use in-game I'd suggest to wait with drawing a thing like that until we know what should be in it. Maybe even we'll draw it real time instead of using a set of sprites. So it can have different numbers of options.
Posted: 07 Oct 2007, 13:10
by sir_lance
It's a good idea, but now it looks strange for me
Posted: 07 Oct 2007, 14:14
by Crush
It looks strange because the perspective is wrong. The view angle is too flat. The horizontal:vertical aspect ratio of the circle is about 0.4:1. It should be about 0.7:1 (sin 45° would be perfect). Besides that I really like the filter effect. But it is still not clear for what purpose this "ring" could be used.
Posted: 07 Oct 2007, 14:53
by AxlTrozz
Crush wrote:It looks strange because the perspective is wrong. The view angle is too flat. The horizontal:vertical aspect ratio of the circle is about 0.4:1. It should be about 0.7:1 (sin 45° would be perfect). Besides that I really like the filter effect. But it is still not clear for what purpose this "ring" could be used.
I would suggest use them to indicate where the boss monster is going to appear as a interesting detail, nothing magic yet.
Posted: 07 Oct 2007, 15:53
by Blamoo
Len wrote:What is this for, Casting spells? (like a spinning circle under the player during spell casting, or what?)
A semi transparent beam of light that fades away as it gets higher (with the color and symbol of the element) might make a nice effect!
A protection ring, a summoning spot... or something else...
EDIT: sorry... alias...
Posted: 07 Oct 2007, 16:36
by Blamoo
Manaboy wrote:sir_lance wrote:
It's a good idea, but now it looks strange for me
is big for tmw mens
and now?
Posted: 07 Oct 2007, 16:40
by Quiche_on_a_leash
Well this is kind of a small version of it.
Or badly scaled down version of Blamoo's
Posted: 07 Oct 2007, 16:54
by Blamoo
Quiche_on_a_leash wrote:Well this is kind of a small version of it.
looks good... what about put some glyphs?
and use my big circle with more glyph levels for big sprites?
Posted: 07 Oct 2007, 19:02
by javascribe
Perhaps you should add a symbol to the center when the circle has alignment to a specific force/god/creature, such as a pentagram. By the way, call me a noob, but how do you post pictures? The faq page said to post them elsewhere and create links, but I do not know where to do so.
Posted: 07 Oct 2007, 19:18
by Blamoo
uploaD it on "
http://imageshack.us" and do it:
[img](link here)[/img]
Posted: 07 Oct 2007, 19:22
by Quiche_on_a_leash
I did have a mock in game image like the previous but PSP crashed. (as ever.)
javascribe wrote:...how do you post pictures?...
You need to get your self some photo storage at some where like
photobucket or
imageshack.
When you have upload the images to your chosen host then they should give you a link to the image which you can use to post them on forums and stuff.
(Images need
tags around there url.)
Posted: 07 Oct 2007, 21:31
by Blamoo
Quiche_on_a_leash wrote:
loved it but... it need 2 layers else the character will hide the circle's effect