[DIS] Quest development - CR1
Posted: 18 Oct 2009, 21:31
So, to the actual beef for most players out there: the quests.
So far from the rough sketches involving the island in question I'm envisioning two quest hubs: the academy and the village.
The academy needs to hold the tutorials and a few practical exercises. It also needs some sort of a transition phase to the quest hub in the village. This will most likely mean letter delivery.
Also the temple can have some sort of a minor questline involving it.
I started this discussion fresh so we can lay the basics before getting to the details too much. I will later merge the threads.
General discussion of what we actually want from this area quest-wise is hereby opened.
So far from the rough sketches involving the island in question I'm envisioning two quest hubs: the academy and the village.
The academy needs to hold the tutorials and a few practical exercises. It also needs some sort of a transition phase to the quest hub in the village. This will most likely mean letter delivery.
Also the temple can have some sort of a minor questline involving it.
I started this discussion fresh so we can lay the basics before getting to the details too much. I will later merge the threads.
General discussion of what we actually want from this area quest-wise is hereby opened.