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Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 08:12
by Ginaria
I found some last map bugs Image ... probably they are unknown... Image i dont know, everyone is invited to complete this list Image

Map: map 012-4.tmx
at positions:
(346,137), (334,138) -> look at picture (layer error)
my newest terranite helmet :P
my newest terranite helmet :P
ManaPlus_Screenshot_22.png (4.88 KiB) Viewed 1629 times
(362,87), (393,85) -> forgotten to make as obstacle
(473,187), (475,187) -> should be a wall, or? (founded by Alons)
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Re: Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 08:30
by Dark_Mag
Hello Ginaria,

As I remember it can't be solved, or it will be unreal, like when you'll be on the other side of this hill, you'll stand on it, not under it.
So it's normal.

I mean not normal that it's on your head, but it can't be solved, I think so.

Cheers, Dark.

Re: Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 08:45
by Ginaria
Dark_Mag wrote:Hello Giniria,

As I remember it can't be solved, or it will be unreal, like when you'll be on the other side of this hill, you'll stand on it, not under it.
So it's normal.

I mean not normal that it's on your head, but it can't be solved, I think so.

Cheers, Dark.
Hello Dork_Mog Image (*Ginaria, not Giniria)

near these things are completely correct graphics of same thing, unrelated of view or where i stand... so it should be possible to solve...

Re: Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 08:52
by yourmistakes
completle possible to fix. it's just a layering issue.

Re: Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 10:11
by natsuki3
mee too i saw these error on terranite cave

Re: Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 10:21
by Reid
Hum hum, I will corect them, just give me a full list of this bug ;)

Re: Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 10:35
by Reid
Some missed tiles :

[346;122] To [344;112]

Bad tiles used :
[482;121] [472;114] [489;119] [490;109] [491;101] [484;95]

Re: Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 11:11
by Crush
Dark_Mag wrote:As I remember it can't be solved, or it will be unreal, like when you'll be on the other side of this hill, you'll stand on it, not under it.
That's what oversized tiles are good for.

Re: Graphical map bugs at terra caves (map 012-4.tmx)

Posted: 17 Oct 2010, 15:02
by Wombat
Argul will attempt a remake of the map using the new "automapping" feature. Thank you for bringing this issue to light. Next new content update will hopefully resolve map issues.