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Posted: 08 Feb 2007, 23:41
by danielsums
it is this the sprite
?
forgives my English
ty.
Posted: 08 Feb 2007, 23:58
by The Judge
omfg! A real helmet! Woohoo!
Posted: 09 Feb 2007, 00:17
by Amethyst
The Judge wrote:omfg! A real helmet! Woohoo!
Woo! I'm happy too!
Posted: 09 Feb 2007, 00:19
by yosuhara
The SW light source should be applied on helmets...
Posted: 09 Feb 2007, 00:40
by AxlTrozz
danielsums, very good, please continue your work, but change the light source in this direction
hmm..
Posted: 09 Feb 2007, 00:47
by danielsums
ok..
the standard of brightness of tmw only comes of the southwestern direction?
Re: hmm..
Posted: 09 Feb 2007, 00:51
by AxlTrozz
danielsums wrote:ok..
the standard of brightness of tmw only comes of the southwestern direction?
Yes
=]
Posted: 09 Feb 2007, 04:28
by danielsums
the problem of direction of the light is corrected (it comes of southwest)
forgives my English
ty.
this is the correct one!!
Posted: 09 Feb 2007, 04:32
by danielsums
the problem of direction of the light is corrected (it comes of southwest)
forgives my English
ty.
Re: this is the correct one!!
Posted: 09 Feb 2007, 04:46
by AxlTrozz
danielsums wrote:
the problem of direction of the light is corrected (it comes of southwest)
No yet.. remember southwest, and you did it from northwest
hmm..
Posted: 09 Feb 2007, 05:05
by danielsums
if the brightness to come accurately only southwestern is not very good in some items… in the northwest, west and southwest is good
Posted: 09 Feb 2007, 12:48
by Platyna
Very nice, I really like it.
Please follow suggestions posted here and get rid of the background TMW requires transparent background.
Regards.
Posted: 09 Feb 2007, 17:45
by Crush
Did you think about the additional pixels that are required for hiding the hair?
Posted: 09 Feb 2007, 18:31
by danielsums
Platyna wrote:Very nice, I really like it.
Please follow suggestions posted here and get rid of the background TMW requires transparent background.
Regards.
deep transparent? it explains me please, I did not understand
forgives my English
ty.
Posted: 09 Feb 2007, 18:36
by AxlTrozz
add an alpha channel (remove the white background, have to be transparent)