Font Development
Posted: 09 May 2005, 07:38
Hi there
I've seen Rotonen, Elven and HammerBear speaking about using SFont
(A Font API used by, among others, NetPanzer game).
But :
Weren't we agree to use SDL_ttf ?
I personally think it's a better choice because :
1. It uses standard fonts, no more bitmaps uglies
2. It permits many basics things that SFont doesn't
Font color and size changing, opening to rich text features, ....
3. It's supported on many platforms, and very flexible.
What do you think
See ya
I've seen Rotonen, Elven and HammerBear speaking about using SFont
(A Font API used by, among others, NetPanzer game).
But :
Weren't we agree to use SDL_ttf ?
I personally think it's a better choice because :
1. It uses standard fonts, no more bitmaps uglies
2. It permits many basics things that SFont doesn't
Font color and size changing, opening to rich text features, ....
3. It's supported on many platforms, and very flexible.
What do you think
See ya