I hope these are good suggestions and find them useful
Posted: 06 Mar 2006, 23:33
1.) When different towns are made maybe you could have a NPC that would give you residence in the town so you can spawn there when you die instead of where everone is spawning now. (hopefully more towns are not to long away
2.) For when clans are implemented, let the clan have like a shared bank and warehouse that only clan members can access and an overall clan rating decided by player vs player wins/loses. Perhaps when creating you have to talk to a NPC in some town and if you meet the requirements to create a clan it could dynamically add a clan hangout to the map (like a small hut or something yea thats probably an insanly hard thing to do) and clan specific things could be accessed there. OR if not that have like a clan center in the town for all the clans to use with fancy menus and stuff like their own in game BBS and store to sell items.
3.) A window that can keep track of your friends and clan members (a tab for friends and another for clan members) and the ability to send them private messages or if they are offline memos which they will receive when they connect. and also a way to check on their status and position on the map.
4.) The ability to add or remove status bars at the top left corner so I could put my exp bar up there and a lag meter. Also when you level up it would be nice to have a preview of what clicking the plus button would do to your stats.
5.) For skills maybe you could have something where you can make things from bug legs and maggot slime like a potion or even a weapon, and poison arrows from scorpion stingers.
6.) I don't know if its an issue or ever will be but maybe having a huge amount of players monsters and stuff on one server could effect performance. You could make a hub server that keeps track of all the user stats, who is online links, the other servers together, etc.. and have leaf servers that host seperate maps and their content. It might not be enjoyable connecting to another leaf when you walk into another map though. esp if a leaf is down you would have to ask the hub if the leaf that hosts the map is online before letting a player walk to the next map.
7.) Its called the mana world and we have mana gauges but nothing really uses mana lol. It would be cool if a player could follow different paths like mage, warrior, town drunk w/e and different mana uses are available for each.
8.) Elemental weapons and armor and monsters like the new fire goblen would probably have a fire attack.
9.) A skill to give magical properties to your weapon or armor and level them up with your character (I'm prolly thinking of materia slots from FF7)
10.) When your mouse cursor is over a person or monster show their HP.
11.) Weather conditions rain/day/night/clouds maybe with shadows.
12.) Have an option to make your mouse cursor jump to the buttons on new windows.
13.) For player vs player I think there should be a battle arena where both players have to agree to battle. and for battles outside the arena if a level 30 person attacks like a level 1 the level 30 should be punished somehow or just not able to attack a level 1 at all.
14.) Holding tab could make the minimap really big so you can see whats on it.
15.) That crazy gate at the upper right side of the world needs to go somewhere!!!!
If you think these are good ideas but don't have the time to add them I would be willing to help. I know C++ and have used SDL, GUICHAN and OpenGL before (I love OpenGL) I've done a small amount of network programming but haven't used SDL_Net.
The Mana World is, in my opinion, the best free MMORPG there is it has the nicest look and gameplay.
Hope i didn't make to many typos!
2.) For when clans are implemented, let the clan have like a shared bank and warehouse that only clan members can access and an overall clan rating decided by player vs player wins/loses. Perhaps when creating you have to talk to a NPC in some town and if you meet the requirements to create a clan it could dynamically add a clan hangout to the map (like a small hut or something yea thats probably an insanly hard thing to do) and clan specific things could be accessed there. OR if not that have like a clan center in the town for all the clans to use with fancy menus and stuff like their own in game BBS and store to sell items.
3.) A window that can keep track of your friends and clan members (a tab for friends and another for clan members) and the ability to send them private messages or if they are offline memos which they will receive when they connect. and also a way to check on their status and position on the map.
4.) The ability to add or remove status bars at the top left corner so I could put my exp bar up there and a lag meter. Also when you level up it would be nice to have a preview of what clicking the plus button would do to your stats.
5.) For skills maybe you could have something where you can make things from bug legs and maggot slime like a potion or even a weapon, and poison arrows from scorpion stingers.
6.) I don't know if its an issue or ever will be but maybe having a huge amount of players monsters and stuff on one server could effect performance. You could make a hub server that keeps track of all the user stats, who is online links, the other servers together, etc.. and have leaf servers that host seperate maps and their content. It might not be enjoyable connecting to another leaf when you walk into another map though. esp if a leaf is down you would have to ask the hub if the leaf that hosts the map is online before letting a player walk to the next map.
7.) Its called the mana world and we have mana gauges but nothing really uses mana lol. It would be cool if a player could follow different paths like mage, warrior, town drunk w/e and different mana uses are available for each.
8.) Elemental weapons and armor and monsters like the new fire goblen would probably have a fire attack.
9.) A skill to give magical properties to your weapon or armor and level them up with your character (I'm prolly thinking of materia slots from FF7)
10.) When your mouse cursor is over a person or monster show their HP.
11.) Weather conditions rain/day/night/clouds maybe with shadows.
12.) Have an option to make your mouse cursor jump to the buttons on new windows.
13.) For player vs player I think there should be a battle arena where both players have to agree to battle. and for battles outside the arena if a level 30 person attacks like a level 1 the level 30 should be punished somehow or just not able to attack a level 1 at all.
14.) Holding tab could make the minimap really big so you can see whats on it.
15.) That crazy gate at the upper right side of the world needs to go somewhere!!!!
If you think these are good ideas but don't have the time to add them I would be willing to help. I know C++ and have used SDL, GUICHAN and OpenGL before (I love OpenGL) I've done a small amount of network programming but haven't used SDL_Net.
The Mana World is, in my opinion, the best free MMORPG there is it has the nicest look and gameplay.
Hope i didn't make to many typos!