signs
Posted: 24 Mar 2006, 00:51
i think signs should be readable either by left-clicking or right-clicking with new option: read or examine (providing that signs wil contain some text)
yeah, simply and effectiveRotonen wrote:Well we could just do signs as npc. No one would really know the difference.
details, these things make game interesting and worth exploringhaggard wrote:yea i actually tried reading one of the signs my first time playing...i mean come on its a sign it may say something important. but then again im a FF freak and im used to exploring every little detail of the game
but nice oneModanung wrote:And details are things you add when the first layer of paint is on the canvas. What we have now is mostly a sketch in development.