Feedback - Experience Points
Posted: 16 Oct 2008, 00:50
I would like to see a change in the way experience points are gained and leveling up is achieved in TMW
My suggestion is based on http://en.wikipedia.org/wiki/Experience_point
Presently I am finding is extremely difficult to level up, and gain the necessary abilities I require to take on other elements in the game.
I have spoken with a number of players half way through the game who are also being turned off, by how hard it is to get to the next level.
As the leveling up in TMW is purely based on the number of monsters killed, and the Experience Points gained.
This seems to lead many players into the world of BOTS, who stand around simply killing monsters just for the experince points.
I would like to see it easier to gain levels in TMW particually after level 60, so that players are not turned off the game,
and into BOTS, or discouraged and leave the game entirely.
I think levels need to be achieved by task completion, to prevent "power leveling" described above.
Also the idea of "Remorting" into new areas of TMW appeals greatly, when certain levels are achieved.
This gives the game a whole new dimension beyond simple XP points.
Regards
ikms
My suggestion is based on http://en.wikipedia.org/wiki/Experience_point
Presently I am finding is extremely difficult to level up, and gain the necessary abilities I require to take on other elements in the game.
I have spoken with a number of players half way through the game who are also being turned off, by how hard it is to get to the next level.
As the leveling up in TMW is purely based on the number of monsters killed, and the Experience Points gained.
This seems to lead many players into the world of BOTS, who stand around simply killing monsters just for the experince points.
I would like to see it easier to gain levels in TMW particually after level 60, so that players are not turned off the game,
and into BOTS, or discouraged and leave the game entirely.
I think levels need to be achieved by task completion, to prevent "power leveling" described above.
Also the idea of "Remorting" into new areas of TMW appeals greatly, when certain levels are achieved.
This gives the game a whole new dimension beyond simple XP points.
Regards
ikms