The title is not set in stone, I suck at naming things.
This is a mask that I drew a few years ago, inspired initially by the face of Vivi from FF9. I've had to recover data from a broken laptop, and currently have no way to test that the spritesheet and xml correctly match up - but they were bundled together, and when I had access to my own testing environment everything worked nicely.
I used a front-facing frame from the spritesheet as an icon while testing, but it would be no problem to draw a separate icon.
I do realize that the spritesheet is kind of .. weirdly organized. Be careful modifying it without checking the xml first though - It included a slightly complicated blinking animation, because otherwise multiple characters wearing it got stuck in the same blinking patterns. The death animation is similar, but is only meant to show the life fading from the mask's eyes when the player dies.
The eyes are intended to be either dye-able or available in a few colors (because if you think mine would be any color but pink you must be crazy).
I am willing to hear any critiques you have, and can work on anything that could use improvement. My only limitation is that I probably won't be running my own testing server again before next week, so directly testing could be difficult.
*EDIT: So this is pretty much the final draft for the xml - apparently some wiggle for masks is normal anyway. As far as I can tell this should work fine to test or use otherwise. Opinions always appreciated, critical or otherwise
