Samesun's basic reaper strategy
Samesun's basic reaper strategy
Please contribute constructively - you can use the same format by copying from https://docs.google.com/drawings/edit?i ... CvpE&hl=en
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Re: Samesun's basic reaper strategy
Sorry for the huge pic y'all! here it is again more reasonably sized with outfield plan as well:
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- yourmistakes
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Re: Samesun's basic reaper strategy
and how do you propose that archers are supposed to attack the reaper without dying?
also: how are warriors supposed to even hit the reaper with no summons?
also: how are warriors supposed to even hit the reaper with no summons?
Re: Samesun's basic reaper strategy
Right now I'm an archer, 99 dext, and I always miss the scythes.samesun wrote:Sorry for the huge pic y'all! here it is again more reasonably sized with outfield plan as well:
Forget the archers, they get killed.
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Re: Samesun's basic reaper strategy
lvl 90+ warriors should try high vit + 90 luck(+clover) + high dex. This way they do not hit hard, but get a good amount of criticals. They also are immune to criticals from scythes and reaper.
Re: Samesun's basic reaper strategy
Ms. Takes... how do YOU propose? You are usually the one with all the answers. If you had enough healers could you get healed after every hit? how many hits kill you? does one critical kill a high lvl warrior? These are constructive responses.
Re: Samesun's basic reaper strategy
WildX ... can you hit the reaper? how often?
Re: Samesun's basic reaper strategy
The plan is as following:
Everyone reskills to mage, since theres NO way you'll ever hit the reaper normal as warrior or archer, unless you get half the server stacking on 1 tile.
Everyone reskills to mage, since theres NO way you'll ever hit the reaper normal as warrior or archer, unless you get half the server stacking on 1 tile.
bcs86 wrote:This game is a long way from looking like something people could take seriously.
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Re: Samesun's basic reaper strategy
1) identifying problems with a strategy is constructive criticism.samesun wrote:Ms. Takes... how do YOU propose? You are usually the one with all the answers. If you had enough healers could you get healed after every hit? how many hits kill you? does one critical kill a high lvl warrior? These are constructive responses.
you can fix said problems before leading everyone to get slaughtered.
2) it's not my problem to come up with your answers after you insult me.
Re: Samesun's basic reaper strategy
lol, you always seem to stir controversy sunny.
~JDuran This is my signature... get over it.
Re: Samesun's basic reaper strategy
Mist aches:
whatevs, still haven't heard anything that would contribute to a strategy from you which is the point of this thread.
http://sendables.jibjab.com/view/aj6f9nFdsPxrL74B
*hands spoon to JD*
i like to think of the game as a tangible world, one where i work to accomplish things and overcome obstacles as if in life... when something seems too hard in life, there's no changing the code to make it easier. which is why i wanna beat that reaper.
whatevs, still haven't heard anything that would contribute to a strategy from you which is the point of this thread.
http://sendables.jibjab.com/view/aj6f9nFdsPxrL74B
*hands spoon to JD*
i like to think of the game as a tangible world, one where i work to accomplish things and overcome obstacles as if in life... when something seems too hard in life, there's no changing the code to make it easier. which is why i wanna beat that reaper.
Re: Samesun's basic reaper strategy
This is because, clearly, you play tmw waay too much.samesun wrote:i like to think of the game as a tangible world, one where i work to accomplish things and overcome obstacles as if in life... when something seems too hard in life, there's no changing the code to make it easier. which is why i wanna beat that reaper.
~JDuran This is my signature... get over it.
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Re: Samesun's basic reaper strategy
You abuse us for it JD...JDuran wrote:This is because, clearly, you play tmw waay too much.samesun wrote:i like to think of the game as a tangible world, one where i work to accomplish things and overcome obstacles as if in life... when something seems too hard in life, there's no changing the code to make it easier. which is why i wanna beat that reaper.
I seem to remember you used to log on frequently too
btw JD: You are not playing tmw waay too much.
We're always getting our hopes up waiting for you.
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Re: Samesun's basic reaper strategy
:O I forgot all about this topic. Who are you anonymous?Anonymous!!! wrote:You abuse us for it JD...JDuran wrote:This is because, clearly, you play tmw waay too much.samesun wrote:i like to think of the game as a tangible world, one where i work to accomplish things and overcome obstacles as if in life... when something seems too hard in life, there's no changing the code to make it easier. which is why i wanna beat that reaper.
I seem to remember you used to log on frequently too
btw JD: You are not playing tmw waay too much.
We're always getting our hopes up waiting for you.
~JDuran This is my signature... get over it.