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temple development by Axl
Posted: 07 Feb 2007, 23:58
by AxlTrozz
here i will continue the temple graphic development
If you want to see the whole previous history
http://forums.themanaworld.org/viewtopic.php?t=2244
last postings in the previous thread..
Posted: 08 Feb 2007, 00:07
by AxlTrozz
Almost finished concepts:
concepts still on development:
Snake Concept
The Tower
Khepera
Contributions:
by Crush
by Irukard
by Len
by Len
Ok, now we can continue the work...
Posted: 08 Feb 2007, 01:20
by AxlTrozz
Modanung outdoor proposal
I'll use this base plus my tower proposal to create something for close-to-the-temple zone and temple entrance
Posted: 08 Feb 2007, 08:06
by Len
3rd concept (less Dragon more snake)
i believe this will work better with the 2d walls
to blend the snake into the wall a little better, maybe add some brick textures on the bottom of the neck and have it fade into a more smooth surface.
ill try something like that
EDIT: A thought just hit me! Why not make the snake into a mini-boss or enemy? It would be fascinating to see it writhing inside the wall trying to bite players as they walk by. Smile
this image is
Just For Fun!!!!!!<----
Posted: 08 Feb 2007, 10:29
by Pauan
By the way Axl, that lamp is looking MUCH better since you fixed the perspective.
Oh, and Len, the snake is definitely pulling together! I must say I like this version quite a bit!
I am currently undecided on the outdoor entrance and will wait until I can judge it in a more artistic rather than conceptual manner.
Posted: 08 Feb 2007, 17:29
by Platyna
Honestly - I would see that snake emerging from the floor.
Regards.
Posted: 08 Feb 2007, 19:03
by Len
(two screen shots from Secrets of Evermore)
I found a monster which look surprising like the original concept, while i was playing Secrets of evermore.
snake boss from Evermore (nothing like the original concept)
Posted: 08 Feb 2007, 20:23
by AxlTrozz
Well, ive never seen Evermore before, the Snake was intended to be just a statue in the entrance from the original concept
, like this
As you can see i wanted to form a Snake head with the two snakes at the entrance like this
I really like what do we have right now, your contribution has been really positive it gives life to the whole thing.
But still I would like to see options like two snake heads statues in the temple entrance as i imagine from the beginning.
Posted: 08 Feb 2007, 20:33
by Len
the Snake was intended to be just a statue in the entrance from the original concept
lol, i must be going insane for some reason i was thinking monster
it should be easy to adapt
(super quick concept) only in the real one ill have their mouths open
i can also have them twist around a poll or have it closer to your original image
i can also have the snakes bodys threading in and out along the out side of entrance
Posted: 08 Feb 2007, 22:10
by Modanung
Crush wrote:
Instead of the rectangular hole in the middle of the platform i would suggest an entrance building with a staircase in it that leads to the lower levels of the temple.
Yea, I had that planned. This was a very early concept.
Posted: 09 Feb 2007, 02:28
by yosuhara
some time ago i made sort of "snake staff"...
maybe there can be some columns with snake around them on both sides of temple entrance...
Posted: 09 Feb 2007, 04:10
by Pauan
Len, I was the one who suggested it be a monster/boss, so you were not totally off. Indeed I think it would be great to have a snake monster/boss within the dungeon. However, right now our focus is on the main entrance.
Also, I really like your concept Yosuhara! I do think that would fit quite perfect.
Posted: 09 Feb 2007, 15:01
by Len
About as far as i can open the mouth without staring over "I'm lazy".
Only problem is a snake's fangs usually do not come out of that skin thing in their mouths unless its fully open.
Posted: 09 Feb 2007, 19:09
by yosuhara
Len wrote:
About as far as i can open the mouth without staring over "I'm lazy".
Only problem is a snake's fangs usually do not come out of that skin thing in their mouths unless its fully open.
the overall shape of head is too short and wide... try to lengthen it
this should help a bit..
Posted: 09 Feb 2007, 20:06
by Len
the overall shape of head is too short and wide... try to lengthen it
really
keep in mind that ancient cultures where often somewhat off with their depictions