Page 1 of 1

Shadow Layer

Posted: 07 Feb 2008, 02:45
by leeor_net
I'm not sure if this topic belongs here or elsewhere so if it's in the wrong forum, be easy on me! :)

I had a thought about adding an additional layer to the maps. A 'shadow' layer in which the mapper could lay down shadows. These would be drawn on top of objects but underneath the character sprite.

I don't know if something else is already in place for exactly this sort of thing but I thought I'd share my suggestions.

Posted: 07 Feb 2008, 10:27
by ElvenProgrammer
There's no need for a shadow layer when you can have shadowed tiles.

Posted: 07 Feb 2008, 12:04
by Crush
You can also put shadow tiles on the object layer. When you don't use oversized tiles it would do exactly what you describe.

Posted: 07 Feb 2008, 23:41
by leeor_net
I don't know why I didn't think of using the object layer for shadows. But it would work for many purposes.

The problem I see happening, though, is in the case of objects on the side of buildings. Since the object will be in the objects layer, I couldn't also put a shadow tile there.

I suppose that's one of those 'limitations' that I'll just have to deal with! :D lol -- Either way I'm happy.