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Drop Steal appears to be back in play.
Posted: 15 Sep 2008, 15:25
by n7rfa
I've noticed that 'Drop Stealing' is now possible again.
I wish they would put the patch back in.
Re: Drop Steal appears to be back in play.
Posted: 15 Sep 2008, 15:43
by Jaxad0127
No. The time limit was reduced, thats all. We still need to do some tweaking to the system.
Re: Drop Steal appears to be back in play.
Posted: 15 Sep 2008, 16:12
by Ces
Personally I’d recommend about
10 seconds protection time, while five seconds is more than enough for combatting single mobs it can be a bit short while getting horded by several mobs, particularly so when the client “lagsâ€ÂÂ. Maybe 15 seconds could do as well, but not much more than that. Me thinks.
<removal of unnecessary and long paragraph about why I think longer protection isn’t needed>
Re: Drop Steal appears to be back in play.
Posted: 15 Sep 2008, 16:18
by Jaxad0127
We have some more mechanics that we might implement as well, like removing protection if they get to far away or leave the map.
Re: Drop Steal appears to be back in play.
Posted: 15 Sep 2008, 16:29
by n7rfa
jaxad0127 wrote:No. The time limit was reduced, thats all. We still need to do some tweaking to the system.
'Seconds' isn't long enough if you are in a 'battle royal'.
Why not do a 'half-life'? If the item will stay around for 60 seconds, have it restricted for 30 seconds and up for grabs for the last 30 seconds.
Re: Drop Steal appears to be back in play.
Posted: 15 Sep 2008, 17:32
by Rotonen
I was going to suggest the 30s drop protection as well.
Although the item could stay on ground for 2min to 5min in my opinion.
Re: Drop Steal appears to be back in play.
Posted: 15 Sep 2008, 22:51
by 5t3v3
if the protection is long though, it might be helpful to bypass it for teamplay. Perhaps players should be able to put their dropprotection on/off? Or have the ability to form parties...