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				Strange fuzzy display and collision problem
				Posted: 26 May 2009, 11:50
				by courtjus
				I'm stuck in a strange situation where the display I have doesn't seem to be the one used by collision detection so my character can work through walls but is sometime blocked by nothing and I have glitches too (see attachments)
			 
			
					
				Re: Strange fuzzy display and collision problem
				Posted: 26 May 2009, 12:26
				by aroleon
				I've had that when testing maps locally and using the -u command-line argument to disallow updates. Are you running on a local server, or on local maps? Try cleaning junk out of ~/data/graphics/tiles and ~/data/maps if you have been playing (sorry, don't know where these are on non-Linux setups).
			 
			
					
				Re: Strange fuzzy display and collision problem
				Posted: 26 May 2009, 12:48
				by Jaxad0127
				Your client version is unsupported. Please update to 0.0.26 or (preferably) above.
			 
			
					
				Re: Strange fuzzy display and collision problem
				Posted: 26 May 2009, 15:57
				by courtjus
				aroleon : i didn't play with customisation
jaxad0127 : i'll try thi