How to not get poisoned.
Posted: 02 Jul 2009, 05:32
After digging through code for hours, I finally found the forumula that the server uses to determine if you can be poisoned, so i thought i'd share.
if vitality+(luck/3) is greater than or equal to 97, then you cannot be poisoned
The status levels that use the lowest number of points to reach this is 90 vitality and 21 luck. Also, If you have a clover, it doesn't change these numbers (you need 20 base luck, and the last point comes from the clover, so be careful to stop at 20 when clicking that "+" button)
You can, of course, substitute any 3 points of luck for 1 point of vitality and vice-versa if you desire, or go above those numbers. Those numbers just require the least number of status points for the sole purpose of avoiding poison.
EDIT: A few other numbers for the sake of completeness: The stats above requre 392 status points, which means you need to be at least level 55.
if vitality+(luck/3) is greater than or equal to 97, then you cannot be poisoned
The status levels that use the lowest number of points to reach this is 90 vitality and 21 luck. Also, If you have a clover, it doesn't change these numbers (you need 20 base luck, and the last point comes from the clover, so be careful to stop at 20 when clicking that "+" button)
You can, of course, substitute any 3 points of luck for 1 point of vitality and vice-versa if you desire, or go above those numbers. Those numbers just require the least number of status points for the sole purpose of avoiding poison.
EDIT: A few other numbers for the sake of completeness: The stats above requre 392 status points, which means you need to be at least level 55.