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Dying fire skull

Posted: 11 Dec 2009, 13:01
by WinneR3
I think fire skull must duy in fire, because it's fire demon)))

Re: Dying fire skull

Posted: 11 Dec 2009, 13:13
by IvanMorve
yep, but:
-don't use green, try more warm color (yellow, red...)
-switch off the eyes during the fall
-draw a transition position between the "stand up" and " "death position"
-refine the flame and the "cloud" (or smokes?)

look at this:
http://forums.themanaworld.org/viewtopi ... lit=zombie
:shock: :shock:
that's a real good death
Image

Re: Dying fire skull

Posted: 11 Dec 2009, 15:34
by i
WinneR3 wrote:I think fire skull must duy in fire, because it's fire demon)))
Drop it. Fire skull is finished project. Instead of drawing crappy "fire" effects we can place there particle emitter. So do not waste our resources for reading, commenting and storing your pointless ideas.

Re: Dying fire skull

Posted: 12 Dec 2009, 19:28
by WinneR3
Only like example!!! No comments!!! :!:

Re: Dying fire skull

Posted: 12 Dec 2009, 19:53
by i
WinneR3 wrote:Only like example!!! No comments!!! :!:
Cool. But idea of flames based on pixelart in this dying sequence will be never implemented. We would rather use "Particle Engine" emitters. And one more question: where is my rock?

Re: Dying fire skull

Posted: 12 Dec 2009, 20:22
by WinneR3
Maybe this rock is in your taste?

Re: Dying fire skull

Posted: 12 Dec 2009, 20:24
by i
WinneR3 wrote:Maybe this rock is in your taste?
Maybe not?

Re: Dying fire skull

Posted: 12 Dec 2009, 21:15
by WinneR3
I think stone like this can be on the map with volcano. What do you think abut making new map: &Volcanic World&. Very dangerous name. And very cool)))

Re: Dying fire skull

Posted: 12 Dec 2009, 22:24
by WinneR3
I made ground for volcano and volcano river(X2). First picture is with not moving lava. On the second it's moving. In the middle it's activing.

Re: Dying fire skull

Posted: 12 Dec 2009, 22:36
by WinneR3
Then I made a border)))

Re: Dying fire skull

Posted: 12 Dec 2009, 22:38
by DarkLord
Now it looks like a 5 year old who splashed paint around and had to poop.

Re: Dying fire skull

Posted: 12 Dec 2009, 23:20
by Len
LAva.png
LAva.png (123.27 KiB) Viewed 4243 times
(we already have some nice lava concepts)
Like everyone has said please focus on one thing

Re: Dying fire skull

Posted: 13 Dec 2009, 16:19
by WinneR3
Maybe ground around volcano river can be black with some waves? Look at that photo)))
Image

Re: Dying fire skull

Posted: 13 Dec 2009, 20:11
by WinneR3
I made volcano but it looks so so. Can you tell me, how I can make it better, please)))

Re: Dying fire skull

Posted: 13 Dec 2009, 20:26
by TheBasilisk
WinneR3 wrote:I made volcano but it looks so so. Can you tell me, how I can make it better, please)))
That's far too small IMO. The volcano itself should be completely mapped probably. Try making textures for the normal ground on the volcano, the side of a "cliff" on the volcano and (better) lava for the crater, if you have the patience ;)