Nods, nicely said
Search found 77 matches
- 28 Jan 2022, 23:49
- Forum: Off topic
- Topic: An invite from Libre Gaming Wiki
- Replies: 31
- Views: 23374
Re: An invite from Libre Gaming Wiki
- 02 Jan 2022, 02:32
- Forum: Off topic
- Topic: First post of 2022
- Replies: 2
- Views: 2859
Re: First post of 2022
Hocus, the always second^^
Wish you a happy year too,(and same to all other Mouboobees)
Wish you a happy year too,(and same to all other Mouboobees)
- 20 Dec 2021, 22:55
- Forum: Client Development
- Topic: [WIP] Manaverse press kit
- Replies: 15
- Views: 61548
Re: [WIP] Manaverse press kit
Far too complex for a logo imo
- 13 Aug 2021, 14:43
- Forum: News
- Topic: Friday 13th Release Notes
- Replies: 3
- Views: 8570
- 13 Mar 2021, 21:49
- Forum: Events
- Topic: St Patricks Day March 17
- Replies: 16
- Views: 12969
Re: St Patricks Day March 17
There once was a dev called Jes,
his craving for grind was a mess:
two thousand keys
is not a breeze!
Next time a little bit less?
(And as answer to Poppet):
There once was a player named Tater,
who was just a mean Hocus hater,
but for his diss
he will not miss
Hocus' vengeance later!
- 11 Mar 2021, 11:02
- Forum: Player talk
- Topic: Just wondering: What do the icons above characters mean?
- Replies: 4
- Views: 5266
Re: Just wondering: What do the icons above characters mean?
They are different things. The "Z" is if you go AFK (you need to write "/away" in chat if i remember correctly). The "I" stands for idle. It happens when you minimize the game window for some time. The "$" is for stores. Then there is a coin that morphs into a...
- 04 Mar 2021, 18:12
- Forum: Player talk
- Topic: Essential Warrior Stats Mana-ual
- Replies: 5
- Views: 5406
- 13 Dec 2020, 13:59
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: The Mana World on Sourceforge should be updated
- Replies: 9
- Views: 4750
Re: The Mana World on Sourceforge should be updated
I used to download the game from Sourceforge, I actually discovered it on that website and it felt weird when I saw that it was last updated on 2014, I'm sorry if this post caused any problem :oops: . That is a good point. Maybe it would be better to remove it from sf completely so people do not th...
- 28 Nov 2020, 11:38
- Forum: News
- Topic: Hello=) joins the GM team
- Replies: 11
- Views: 7070
- 03 Nov 2020, 00:52
- Forum: Player talk
- Topic: Some fun Screenies
- Replies: 296
- Views: 1048546
- 31 Oct 2020, 21:38
- Forum: Graphics Development
- Topic: Dark Talisman Particle Effect
- Replies: 18
- Views: 9438
Re: Dark Talisman Particle Effect
Evil hug^^
I like that.
- 01 Oct 2020, 15:09
- Forum: TMW Classic
- Topic: Hocus Ideas Thread
- Replies: 5
- Views: 3823
Re: Hocus Ideas Thread
I like that idea to some extent (as long as that is the "fast travel version" and there are other ways to get there in the meantime that are more cumbersome maybe).
- 01 Oct 2020, 12:24
- Forum: TMW Classic
- Topic: Hocus Ideas Thread
- Replies: 5
- Views: 3823
Re: Hocus Ideas Thread
#11: As such game economies need money sinks one could introduce a richness leader-board. Players can give excess money to a certain NPC (it is lost then) and it will be added to their score on this board. Also after certain amounts of money spend the player will get certain benefits. Maybe the comm...
- 30 Sep 2020, 21:45
- Forum: TMW Classic
- Topic: Hocus Ideas Thread
- Replies: 5
- Views: 3823
Re: Hocus Ideas Thread
#10: The grandmaster of magic can teach high level mages a secret spell (certain hard criteria must be fulfilled for him to even mention it) called "Cheat Day". Other then his praying for healthy food it is a spell that let Donuts rain from the sky to a large area around the caster (AoE sp...
- 30 Sep 2020, 10:10
- Forum: Player talk
- Topic: Candor Battle in rEvolt
- Replies: 15
- Views: 9024
Re: Candor Battle in rEvolt
I disagree with this: If we can be improve something we should do that and not just take the old because it kinda worked ok'ish. Other candor run modes (including legacy mode) could be implemented later, true, but if that is a good idea (overabundance of possibilities might do more harm than good im...