Search found 115 matches

by ThinkSome
28 Dec 2025, 16:14
Forum: Feedback / Feature Requests / Content Suggestions
Topic: RFC: Public Task Board
Replies: 11
Views: 1524

Re: RFC: Public Task Board

The task board should be an NPC.

by ThinkSome
21 Dec 2025, 21:11
Forum: News
Topic: Vault service interruptions @ 20-21 dec 2025
Replies: 0
Views: 924

Vault service interruptions @ 20-21 dec 2025

Today and yesterday the component that handles launcher logins (vault) has been malfunctioning, resulting in inability to login. The team is looking into it.

by ThinkSome
21 Dec 2025, 19:31
Forum: Moubootaur Legends
Topic: 200% xp sunday
Replies: 2
Views: 14083

Re: 200% xp sunday

Today there's another 200% xp sunday, enjoy (I am :wink: )

by ThinkSome
19 Dec 2025, 10:32
Forum: Player talk
Topic: PvP or lack thereof
Replies: 2
Views: 661

PvP or lack thereof

Observation: there is little to no PvP Suspected cause: there is only one setup for winning PvP: banshee mallard(?) 1/2-shotting If this is so, then the underlying problem here is the large discrepancy between player and mob HP. As you progress through the game (and levels), the monsters that you fi...
by ThinkSome
18 Dec 2025, 07:14
Forum: Player talk
Topic: How did you come here?
Replies: 515
Views: 463143

Re: How did you come here?

2013.. those were the days of Tremulous for me. Sadly it died off years ago, but TMW lives on. Speaking of TMW, I cannot update my post above, but now that the org rebranding is done, it should be clarified that TMW in that context meant the organisation. OSG was streaming ML.

by ThinkSome
13 Dec 2025, 23:18
Forum: Moubootaur Legends
Topic: Server News
Replies: 12
Views: 227215

Re: Server News

» 20.0 The Final Showdown [hr] Welcome to TMW-2: Moubootaur Legends ! This marks 7 years, 7 months and 7 days since Jesusalva started working on it, and the final release of the world story content. It was an arduous path and it would never have been finished without the help of all our players, co...
by ThinkSome
11 Dec 2025, 21:10
Forum: Contributing & Testing
Topic: Coding conventions in the tmwAthena DSL
Replies: 2
Views: 1050

Re: Coding conventions in the tmwAthena DSL

Italian cuisine is now UNESCO protected immaterial heritage and as such these spaghetti must stay. Jokes aside, I say: clean it up while migrating. Your example probably trims the code that was between goto and L_Close:, but I've already seen multiple instances of "goto LABEL;" followed b...
by ThinkSome
14 Nov 2025, 14:18
Forum: Support & Bug reports
Topic: Raspberry pi updates
Replies: 10
Views: 39458

Re: Raspberry pi updates

For those who have successfully compiled ManaVerse on 32-bit Bullseye, what specific package name changes or modifications were needed in the manaplus.sh script to resolve the 64-bit optimization issue jesusalva mentioned? Hmm, a third of those packages look unnecessary (gdb, valgrind at least), I ...
by ThinkSome
07 Aug 2025, 15:45
Forum: Moubootaur Legends
Topic: New Job Class system in need of testing
Replies: 0
Views: 12658

New Job Class system in need of testing

Hey everyone! Test server is back up, and with a few nerfs in need of testing. The nerfs are part of the new Jesusalva's Job Class system. The NPC controlling it can be found in Tulimshar Magic School, near the trickster. The nerfs impact damage, magic damage, MP recovery, defense, attack speed and ...
by ThinkSome
21 Jun 2025, 18:15
Forum: Player talk
Topic: Funny Quotes
Replies: 138
Views: 559306

Re: Funny Quotes

:D

[18:11:16] Wellvin: But a lot of players think TMW is a platformer and jump before Terogan arrives

by ThinkSome
11 Jun 2025, 19:02
Forum: Client Development
Topic: manaplus-android history
Replies: 0
Views: 8865

manaplus-android history

Does anyone have a clone of

Code: Select all

gitlab.com/manaplus/manaplus-android.git

with the two 2017 commits saved somewhere?

please force-push them to https://git.themanaworld.org/mana/manaplus-android :)

by ThinkSome
06 Jun 2025, 19:04
Forum: Support & Bug reports
Topic: variables go away
Replies: 17
Views: 10754

Re: variables go away

Hi quietlyquietly, I can't wait to see you looose in https://git.themanaworld.org/legacy/tmw ... e_requests !!

We'll try and have someone on staff 24/7 to review and merge in your fixes. Testers are unfortunately in short supply, so you'll have to do some of this work yourself, too:(

by ThinkSome
11 May 2025, 18:55
Forum: Client Development
Topic: Trading protected items
Replies: 4
Views: 9174

Re: Trading protected items

As said, items are already protected by the proposal/agreement system; I don't know why they need double protection. But the public has decided, this patch stays in my local branch only. > server's scripter and um, how do you even foresee what they could/would do in future? This is our client, and ...
by ThinkSome
26 Apr 2025, 13:29
Forum: Client Development
Topic: Easing trade between your own accounts
Replies: 5
Views: 9106

Re: Easing trade between your own accounts

It could be a "Trusted Trading" or just "Trusted" relation. Adding a character to the list would happen automatically, as the client knows your character's name. There would be no option to right click add someone to trusted trading. But it would be still possible to do so by as...
by ThinkSome
25 Apr 2025, 00:41
Forum: Client Development
Topic: Easing trade between your own accounts
Replies: 5
Views: 9106

Re: Easing trade between your own accounts

WildX wrote: 24 Apr 2025, 17:07

Why not just shared storage? Account-wide bank. I know it's not a client solution but seems more efficient.

That already exists, this is about multiple accounts.