Plz brush me up to speed as map making for a newbie terms

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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DarkCon
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Plz brush me up to speed as map making for a newbie terms

Post by DarkCon »

My online name is DarkCon,

As a hobbie for fun I make Maps for Novalogic Game Joint Operations Escalation, with the
IC, AW2, SGM (MODS), and some maps for BlackHawkDown. I have been making maps for that game since 2005 and still making maps for the game. What can I say, I just like making Coop Maps. Sad to say I have gotten way to good at it. I write my own wac file for my maps to even teach newbie's Mapper wanting to learn. As the old saying goes you can not be a master till you teach and learn from the student. I'm not glowting, just giving a little about me and where i'm at this point. I can code a wac file on the fly and work the MED and Nile Editor at ease. made so many test maps I lost count, Debug each one too. It was fun and dont get me wrong still is, on the coding the wac files part, and after all i'm still working on my last map for the AFR Series. I'm starting to get bored with it. Maybe I need to take time away from it, and learn something new too.

In Nile I work 3D, In Med I work 3d in a 2d editor.

Using Tiled Editor i'm a newbie. I don't have a clue!
For me that all the more fun, But I still go buy the moto.->
("Just cause I can do something, Does'nt mean I should!") DarkCon said with a evil grin....
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baseballboy
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Re: Plz brush me up to speed as map making for a newbie term

Post by baseballboy »

BaseBaIIBoy - 99, Zalika - 95, Mou. - 86, baseballboy - 83, Abacus - 82, Laticia - 76

<o11c> More boobs please.
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Crush
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Re: Plz brush me up to speed as map making for a newbie term

Post by Crush »

The mapping tutorial could need an overhaul. It is still based on the old Java version of Tiled.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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DarkCon
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Re: Plz brush me up to speed as map making for a newbie term

Post by DarkCon »

Ok I thank you for that link, Sorry for how that post looked I was tired!

Tiled seems pretty easy to use. Interface is good to on my test run.

So here the next set of questions?

1) What is the limits to this game TheManaWorld other than it being 2D.?
Memory size for 1 map made in MB, plz.
I need to know the do and don't a map maker found out, to keep a standard for
compatibilty of the game client, nobody like a crashing game server because of a map
made badly. // already know about color limit in the out of date tut.
What is the limits to the bots control and how many on one map -> NPC and
monsters like Hp, emotes, teleport too areas zones for ambush traps, ect.
2) A List of all the action commands for the map to work, heres an example of what i'm asking, this is a WAC File script. From the game I'm taking a long break from,
Yes or No or I'm nowhere near base.

Code: Select all

if TestMap then   // <- open condition for event.   
    if ssnnearssn(player,70848,20) and !v80 enter // pspb
        ssnaddhp(player,-400) // <- command for action.
        text("(Not nice to try to break my map!)DarkCon said with a evil grin..")
    endif
endif   

or is it this way

<NILE_PROJECT>
	<INTERFACE_DATA>
		<ACTIVE_WINDOW>0</ACTIVE_WINDOW>
		<ZOOM_ACTIVE_WINDOW>1</ZOOM_ACTIVE_WINDOW>
	</INTERFACE_DATA>
	<MISSION_NAME>AFR9_AW2_V3</MISSION_NAME>
	<DESIGNER_NAME>DarkCon (2005-20??) Map#9</DESIGNER_NAME>
	<MAP_TYPE>COOP</MAP_TYPE>
	<MAP_ATTRIB>SP_RESPAWN </MAP_ATTRIB>
	<GROUP>
		<ID>1 </ID>
		<NAME>tunnel(1)</NAME>
		<MEMBERS>133395 133398 133399 133400 133401 133402 133403 133404 133407 133408 </MEMBERS>
	</GROUP>
	<GROUP>
		<ID>2 </ID>
		<NAME>startResque</NAME>
		<MEMBERS>5286 5287 5288 </MEMBERS>
	</GROUP>  
3) Is this project still alive?
Last edited by DarkCon on 21 Jul 2012, 21:54, edited 2 times in total.
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DarkCon
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Re: Plz brush me up to speed as map making for a newbie term

Post by DarkCon »

:!: :!: :!: I'm not into making my own game or server, My service is to making maps only not the artwork for the map. I don't make mods plain and simple. will script for the map after I get past my learn curb, and on my aloud time, It's a hobbie not a career I got a full time job right now and a real life like everyone else. I'm giving my aloted time to the TheManaWorld.org server only because I like how the RPG is layout on game play. And that I like RPG Games, and give a little to the free software area. :!: :!: :!:
Ablu
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Re: Plz brush me up to speed as map making for a newbie term

Post by Ablu »

Mapping an scripting can be done seperatly. Scripts are not stored in the map file. I suggest you to try around with tiled (mapeditor.org) and take a look at existing maps.

EDIT: Sorry just read that you already got tiled. Btw: please shorten this unessecary file you pasted.

Ablu
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Jenalya
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Re: Plz brush me up to speed as map making for a newbie term

Post by Jenalya »

To get an idea of the overall development workflow, I suggest you to have a look at this wiki page: http://wiki.themanaworld.org/index.php/How_to_Develop
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DarkCon
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Re: Plz brush me up to speed as map making for a newbie term

Post by DarkCon »

Well ether way I fig it out and check these links out.
And check all the maps out to see how it done.

Thanks for your help... and happy coding...

and yes I copyed and pasted my code because I felt lazy! :D
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