Professions Framework

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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wushin
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Professions Framework

Post by wushin »

I wrote a series of script functions to facilitate any non-magic non-combat skill. Professions are one of many things it could do.
https://github.com/wushin/tmwa-server-data/tree/profs
https://github.com/wushin/tmwa-client-data/tree/profs

It has mining in it along with some other test stuff that doesn't exist. Ignore that. (and still needs testing)

With that, What I'm really asking is what professions does the community want?
Here is kinda what I came up with for primary professions.
SKILL_MINING 20 // Mine & Smelt
SKILL_FORGING 21 // Craft Metal Items
SKILL_FORAGING 22 // Herbs & other Fauna gathering
SKILL_ALCHEMY 23 // Create potions
SKILL_TANNING 24 // Turn pelts, skins, and hides into leather
SKILL_LEATHERCRAFT 25 // Turn leather in to leather goods.
SKILL_WEAVING 26 // Make cloth from fur & cocoons
SKILL_CLOTHIER 27 // Make clothing from cloth
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Jaxad0127
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Re: Professions Framework

Post by Jaxad0127 »

You're missing cooking.
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wushin
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Re: Professions Framework

Post by wushin »

Cooking should be a secondary skill which should count towards the primaries.
So in addition to those have another set which could include cooking, fishing, first aid, lore, etc.
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Jaxad0127
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Re: Professions Framework

Post by Jaxad0127 »

Why isn't fishing a primary skill? Or is it a subskill of gathering?
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Re: Professions Framework

Post by wushin »

I think foraging would actually be the one who can also fish. As the Alchemist would also be the cook.
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Re: Professions Framework

Post by wushin »

i was also thinking artificer to enchant items and make trinkets
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Jaxad0127
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Re: Professions Framework

Post by Jaxad0127 »

I would swap alchemy and cooking. Make cooking the prerequisite for alchemy and similar.
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Re: Professions Framework

Post by wushin »

I'm not thinking skills trees more or less just general skills. Either we do cooking and Alchemy as separate or together, I'd suggest together.
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Big Crunch
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Re: Professions Framework

Post by Big Crunch »

love the ideas here. wushin, as always, good work.

Jaxad, as always, :alt-1:
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Jaxad0127
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Re: Professions Framework

Post by Jaxad0127 »

What you were saying on IRC seemed to be trees (need the gatherer skill before fishing skill, etc). Combining cooking and alchemy (as cooking, I'd say) is good.
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o11c
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Re: Professions Framework

Post by o11c »

No trees, please.
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Crush
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Re: Professions Framework

Post by Crush »

o11c wrote:No trees, please.
Reason?
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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wushin
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Re: Professions Framework

Post by wushin »

I think he is referring the the animooted apple tree
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