Rares & availability [DIS]

Content and general development discussion, including maps, quests, and server code from the development team.
Proton
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Joined: 07 Jan 2016, 20:25

Re: Rares & availability [DIS]

Post by Proton » 24 Apr 2016, 01:36

Just make everything reasonably obtainable, and all this nonsense will stop. No more infinite grinding. The game will then have a second life aspect to it.

Only GM/dev/artist/contributor specific stuff should be really unobtainable in game. And also murder crown.

But like i said. Lets redefine what "rare" means, what "availability" means.... what "is" means, like little lawyers. Or who are these "users" that are complaining.

Nothing will really change. The game is almost 10 years old. You would have done so a long time ago if you really wanted to.
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