Len wrote:The tag was meant as a joke and I apologize for offending you with it.
I do not feel offended. I just understood that you considered my work as bulls**** and a "treason". I seized the occasion to point out what I (and many others) consider as a whole in GPL.
Your still going to need some color variation, when you have something that is brown its not just the same shade of brown.[...]
Did you edit each part separately while editing the colors, because some parts of the cliffs lean towards red while others parts yellow? [...]
I noticed several of your remarks before publishing this work. I published it because I thought it could interest you and other contributors as it is a different direction to work on. I do like the shape of the rocks and thinks that this style (and Tim Cook's as well would be a great improvement for TMW. The actual hills look more as rock heaps than to cliffs. I first saw maps based on your work on UFB and wondered why TMW didn't use them.
First I didn't work after your original that I didn't know, but after UFB modification which was used on several maps.
Original:
https://github.com/themanaworld/tmw-art ... ground.png
UFB:
https://gitorious.org/ariserv/ariserv-c ... Forest.png
Second as the original has greyscale rock parts the first thing I did was to colorize them according to the goal I had in mind. If I start it again I would proceed of course, very differently and begin with rock separation to a different layer wich took most of my time, but at the bad step (it would be easier if we had the "source"
). The upper and lower parts were edited at different times and the different colors result from intentional different trials.
The tile marks appeared "naturally" after several color/ image treatment operations probably because of the red-brown earth ground tiles that make the grass border. With some attention, you notice them even on originat tileset. Probably they result from the later mixing operation.
Hue: The original tileset has 3 hue ranges (4 in UFB version but I prefer your grass color choice): greyscale tones, brown, yellowish green. One of the things I like in some RL landscapes (cloudy skies, desert, rocky or snowy mountains...) is the relatively small tone variations around a main color I tried to reproduce that. The edit lost also hues and values after color reduction to make the size smaller. :/
The following photo is closer to the idea I had while editing than the former pictures (unfortunalely I lost 10 years of kodachrome slides
).
Of course sky adds a color contrast that is impossible to reproduce or that I don't know how to simulate in tilesets.
"The language of everyday life is clogged with sentiment, and the science of human nature has not advanced so far that we can describe individual sentiment in a clear way." Lancelot Hogben, Mathematics for the Million.
“There are two motives for reading a book; one, that you enjoy it; the other, that you can boast about it.” Bertrand Russell, Conquest of Happiness.
"If you optimize everything, you will always be unhappy." Donald Knuth.