Messing around with Desert Pueblos (Tulimshar1.png)

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Pookie
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Messing around with Desert Pueblos (Tulimshar1.png)

Post by Pookie » 06 Feb 2010, 03:16

Hi all,

I'm a noob trying to enhance the look of the buildings in the desert area of TMW.
Here are some very basic tweaks that still have a few issues in certain areas.
One of the goals of these changes is to make the buildings blend in more naturally with the sandy environment. Next step is to add textures to the walls - could be tricky! :O

-Pookie.
pueblo-preview.jpg
Preview of 001-1.tmx (with a few minor changes using the modded Tulimshar1.png)
pueblo-preview.jpg (168.55 KiB) Viewed 1657 times
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tulimshar1.png
Very minor change to Tulimshar1.png
tulimshar1.png (57.55 KiB) Viewed 1664 times
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lien
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Re: Messing around with Desert Pueblos (Tulimshar1.png)

Post by lien » 06 Feb 2010, 10:50

Image

nice work ....
....because tulimshar has old tileset ...
....good idea

Lien ....
Image
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Rotonen
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Re: Messing around with Desert Pueblos (Tulimshar1.png)

Post by Rotonen » 06 Feb 2010, 11:16

The majority of that tileset needs to be retouched in some way.

You're very much welcome on board for even considering that which we've been avoiding for years.

Also, if you slightly break current mapping for tileset improvements: well, it just means our mappers will finally have something to do again.
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Pookie
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Re: Messing around with Desert Pueblos (Tulimshar1.png)

Post by Pookie » 06 Feb 2010, 22:38

thanks for the support guys - will post any updates to this thread.

Pookie.
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Re: Messing around with Desert Pueblos (Tulimshar1.png)

Post by Pookie » 20 Feb 2010, 06:16

Was looking in the collection of forgotten stuff and found some *really* nice walls Modanung had been working on for Tulimshar. See: Matt's 3rd post for links or click here for Modanung's photobucket page with more

I've ridden on the coattails of Modanung's genius and am working on finishing the Tulimshar wall set, every so slowly. Have attached a preview - still needs a lot of TLC (need to add gates, fix textures, shadows, etc and chop into 32x32 blocks) but hopefully it will come in handy.

Have attached a preview.

Pookie.
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tulimsharwalls_256_redux1.png
tulimsharwalls_256_redux1.png (115.41 KiB) Viewed 1419 times
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Jaxad0127
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Re: Messing around with Desert Pueblos (Tulimshar1.png)

Post by Jaxad0127 » 20 Feb 2010, 07:49

Pookie wrote:Was looking in the collection of forgotten stuff and found some *really* nice walls Modanung had been working on for Tulimshar. See: Matt's 3rd post for links or click here for Modanung's photobucket page with more

I've ridden on the coattails of Modanung's genius and am working on finishing the Tulimshar wall set, every so slowly. Have attached a preview - still needs a lot of TLC (need to add gates, fix textures, shadows, etc and chop into 32x32 blocks) but hopefully it will come in handy.

Have attached a preview.

Pookie.
Much work was done on them here too: http://forums.themanaworld.org/viewtopic.php?f=8&t=2045.
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Re: Messing around with Desert Pueblos (Tulimshar1.png)

Post by Pookie » 21 Feb 2010, 00:43

Thanks jaxad0127,

I wish I knew about that link before I started pixelling! :)
Have posted a link to this thread in the link you provided.

Cheers,

Pookie.
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