[REQ] Monster sprite improvements

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meway
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Re: [REQ] Monster sprite improvements

Post by meway » 27 Mar 2010, 02:10

If the really light pink is a reflection it should change to its movements. If its not reflection that's really bad shading. Other than the reflection issue it looks OK.
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lien
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Re: [REQ] Monster sprite improvements

Post by lien » 27 Mar 2010, 10:01

meway wrote:If the really light pink is a reflection it should change to its movements. If its not reflection that's really bad shading. Other than the reflection issue it looks OK.
Mmm....
normally its a reflection but if you hesitate on this sprite I prefer use a normal lighting
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Re: [REQ] Monster sprite improvements

Post by Dark_Mag » 28 Mar 2010, 23:04

Hm... Good collection... XD







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Re: [REQ] Monster sprite improvements

Post by lien » 29 Mar 2010, 19:13

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that's better ?

Lien ...
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Re: [REQ] Monster sprite improvements

Post by Dark_Mag » 31 Mar 2010, 00:27

I think that the downest type is the best because of it's existing version...







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Re: [REQ] Monster sprite improvements

Post by lien » 31 Mar 2010, 13:09

Dark_Mag wrote:I think that the downest type is the best because of it's existing version...
¬¬'
it's because I wasn't finish ....
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now you can choose the existing version :P ( ^^' )
*bwahaha*
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Re: [REQ] Monster sprite improvements

Post by Len » 31 Mar 2010, 13:29

lien wrote:
Dark_Mag wrote:I think that the downest type is the best because of it's existing version...
¬¬'
it's because I wasn't finish ....
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now you can choose the existing version :P ( ^^' )
*bwahaha*
Dithering is really more of a blending method when dealing with a small color pallet (I don't believe it should be used as extensively as you are using it)

I'm also not a big fan of the color change
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Re: [REQ] Monster sprite improvements

Post by Rotonen » 01 Apr 2010, 10:18

Bright colors are bright and cheerful.

Dark colors require a reason.
This message used to be meaningful.
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Re: [REQ] Monster sprite improvements

Post by lien » 01 Apr 2010, 16:19

Rotonen wrote: Bright colors are Bright and cheerful.

Dark colors require a reason.
Dark colors are Dark and sad :?
and
rather evil if a monster isn't evil it's so .... it's so what ! monster is/was/will be evil
and why not ?
why this mushroom must happy ?

this is my opinion ...

Lien ...
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Re: [REQ] Monster sprite improvements

Post by Len » 02 Apr 2010, 02:40

I could really care less about the bright and happy (anything) colors, the problem I have is:
1. You added an odd Dithering pattern at the expense of some of the detail
2. The color choice and dithering is such that its destroyed the shading and contrast of the monster
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Re: [REQ] Monster sprite improvements

Post by lien » 02 Apr 2010, 15:56

with light color ...
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better ?
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Re: [REQ] Monster sprite improvements

Post by Dark_Mag » 02 Apr 2010, 16:55

lien wrote:
Rotonen wrote: Bright colors are Bright and cheerful.

Dark colors require a reason.
Dark colors are Dark and sad :?
and
rather evil if a monster isn't evil it's so .... it's so what ! monster is/was/will be evil
and why not ?
why this mushroom must happy ?

this is my opinion ...

Lien ...
I like word Dark... :lol:


(^_^)
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Re: [REQ] Monster sprite improvements

Post by lien » 03 Apr 2010, 15:42

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the beginning
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Re: [REQ] Monster sprite improvements

Post by Dark_Mag » 04 Apr 2010, 00:30

Hm.. It's better... 8)







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Re: [REQ] Monster sprite improvements

Post by lien » 07 Apr 2010, 16:41

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the first line ....
comment ....

Lien....
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