Dark Armor and Dragon
- javascribe
- Peon
- Posts: 8
- Joined: 06 Oct 2007, 04:55
Dark Armor and Dragon
Hello all.
I'm new here. I am too busy now, but when I have spare time,
I would like to help out with this project. Here are my skills:
I am an amatuer Java programmer. But since I do not know C, I probably cannot help with the server.
I am also a novice pixel artist.
Anyways, on to the images.
I have drawn a dark helm, a dark platebody, and some dark platelegs. I have yet to finish the animations.
The idea goes that it is made out of a substance called shadowsteel, the concentrated essence of shadow in metallic form.
The armor has furthermore been blessed by the God of evil, hence the red symbol and decor.
All three images have been drawn onto this figure:
I have also drawn a dragon:
It is composed of seperate shapes (Which is probably how the right side got cut off), so I suppose animations are flexible, especially with clever scripting.
The legs and backside need more work. I also need suggestions for detail. Comments anyone?
I'm new here. I am too busy now, but when I have spare time,
I would like to help out with this project. Here are my skills:
I am an amatuer Java programmer. But since I do not know C, I probably cannot help with the server.
I am also a novice pixel artist.
Anyways, on to the images.
I have drawn a dark helm, a dark platebody, and some dark platelegs. I have yet to finish the animations.
The idea goes that it is made out of a substance called shadowsteel, the concentrated essence of shadow in metallic form.
The armor has furthermore been blessed by the God of evil, hence the red symbol and decor.
All three images have been drawn onto this figure:
I have also drawn a dragon:
It is composed of seperate shapes (Which is probably how the right side got cut off), so I suppose animations are flexible, especially with clever scripting.
The legs and backside need more work. I also need suggestions for detail. Comments anyone?
Regarding the armor: It is so dark that you can't make out any body shape anymore. Just because something is pitch black doesn't mean that it doesn't need to be shaded. Setting some highlights with a bright grey tone does look really neat on black.
Regarding the dragon: I assume that this collection of polygons is only a very early scetch to check the propotions and not how you really want it to look. Except when you want it to be a robo-dragon. Straight lines should never be used when you design something that is not man-made. Or can you name any animal or plant that has a line somewhere that is perfectly straight?
Regarding the dragon: I assume that this collection of polygons is only a very early scetch to check the propotions and not how you really want it to look. Except when you want it to be a robo-dragon. Straight lines should never be used when you design something that is not man-made. Or can you name any animal or plant that has a line somewhere that is perfectly straight?
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: Dark Armor and Dragon
YAY! ORIGAMI!javascribe wrote:
- javascribe
- Peon
- Posts: 8
- Joined: 06 Oct 2007, 04:55
I know, the armor needs better shading. Do you know where I could find tutorials on that?
Edit: Found one!
And yes, the dragon image is mainly a concept sketch, which is part of why I need advice on details. So I should probably smoothen out most of the hard angles. Do you think I should add scratch marks or scales?
Edit: Found one!
And yes, the dragon image is mainly a concept sketch, which is part of why I need advice on details. So I should probably smoothen out most of the hard angles. Do you think I should add scratch marks or scales?
Last edited by javascribe on 08 Oct 2007, 13:57, edited 1 time in total.
- javascribe
- Peon
- Posts: 8
- Joined: 06 Oct 2007, 04:55
- javascribe
- Peon
- Posts: 8
- Joined: 06 Oct 2007, 04:55
My advice is,
1. look for inspiration in nature or any other source
2. start drawing any idea you get from your inspiration (draw a lot)
3. pixelate just the outline of what you like
4. try to get oppinions/suggestions/comments when you have something you like and looks good
IMHO this could be a good creative process
Regards
1. look for inspiration in nature or any other source
2. start drawing any idea you get from your inspiration (draw a lot)
3. pixelate just the outline of what you like
4. try to get oppinions/suggestions/comments when you have something you like and looks good
IMHO this could be a good creative process
Regards
When it is your first project you should better start with something smaller and not already with a huge 512x512 pixel monster.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
- javascribe
- Peon
- Posts: 8
- Joined: 06 Oct 2007, 04:55
- javascribe
- Peon
- Posts: 8
- Joined: 06 Oct 2007, 04:55
I believe it is a good start. However, the game uses a different perspective, ~45 degree from the top. Crush could probably show you the links about the game's perspective. You would also need to take lighting and shading into consideration.javascribe wrote:How is the turtle?
Does it need more, or is it ready for animating?
Also, it may be a good idea to tone down the saturation a bit.
Here a good tutorial on shading in pixel art:
http://www.natomic.com/hosted/marks/mpat/shading.html
The perspective reference image by Irucard:
http://www.natomic.com/hosted/marks/mpat/shading.html
The perspective reference image by Irucard:
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
- ElvenProgrammer
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