Dyna, Dimond and (~_~#) got banned

A place for The Mana World players to discuss game-related topics outside the scope of development including guilds, player interactions, game meta and more.


melkior
Warrior
Warrior
Posts: 320
Joined: 28 Dec 2008, 15:57

Re: Dyna, Dimond and (~_~#) got banned

Post by melkior »

jaxad0127 wrote:#4 - like say, getting all the facts before acting?
Is that a fancy expression for not caring? Because that's pretty much what was going on. And I'm not the only person who'll say so.
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: Dyna, Dimond and (~_~#) got banned

Post by Jaxad0127 »

melkior wrote:
jaxad0127 wrote:#4 - like say, getting all the facts before acting?
Is that a fancy expression for not caring? Because that's pretty much what was going on. And I'm not the only person who'll say so.
The reason it took time for me to remove those bans is so that I could get the facts of the case. I'm not just going to remove any ban just because I was asked too. If I did, then the GMs would be useless.
Image
melkior
Warrior
Warrior
Posts: 320
Joined: 28 Dec 2008, 15:57

Re: Dyna, Dimond and (~_~#) got banned

Post by melkior »

jaxad0127 wrote:The reason it took time for me to remove those bans is so that I could get the facts of the case. I'm not just going to remove any ban just because I was asked too. If I did, then the GMs would be useless.
Amusing. I actually wasn't referring to the ban removal. I actually thought you were quick enough about it considering everything.

No, what I meant was that you didn't bother suspending the GMs (even with all the uproar and ridiculousness of the situation) until threatened.

Nor did you attempt to defuse the situation in which even the GMs admitted (Bjorn's words) that they were wrong. Instead, you suggested taking a "chill pill."
User avatar
feline monstrosity
Warrior
Warrior
Posts: 430
Joined: 27 Apr 2008, 14:08
Location: Wales, UK

Re: Dyna, Dimond and (~_~#) got banned

Post by feline monstrosity »

melkior wrote:Instead, you suggested taking a "chill pill."
A wise piece of advice there imho.
~Feline Monstrosity
Matt
Grand Knight
Grand Knight
Posts: 1759
Joined: 07 Aug 2004, 10:47
Location: Germany->Bavaria

Re: Dyna, Dimond and (~_~#) got banned

Post by Matt »

Katze wrote:It is not only black and white. The community has now at least three times as many players as when Platyna left - 1000 a day. I'm not saying that it is because the current GMs/system is so much better or anything. But the number of players is a factor that mustn't be ignored when talking about what became of the game...

but this doesn't really belong here, I suppose...;)
???
Matt wrote:Just a remark:

When a game gains more players it is not because of the work of the GMs.
The developers are responsible for that.

Its up to the GMs whether people decide to leave or to stay.
Katze wrote:I had the empression that it were 100 more than before. As far as I remember there were 50 online on average. But I can be mistaken.

The reason why I'm saying this is that I often feel you seem to forget the increase of the number of players and to include it in your posts. It was just a detection. Not an evaluation of the fact that we have more players now. :idea:
You are wrong, very. When I get the old stats back I can even prove that ;)
User avatar
adamaix
Novice
Novice
Posts: 200
Joined: 08 Apr 2009, 22:25
Location: A secret garden hidden deep in the woods of Hurnscald

Re: Dyna, Dimond and (~_~#) got banned

Post by adamaix »

Matt wrote: You are wrong, very. When I get the old stats back I can even prove that ;)
I want a copy of that database, please :D
User avatar
Katze
Knight
Knight
Posts: 866
Joined: 19 Oct 2008, 16:03
Location: Germany

Re: Dyna, Dimond and (~_~#) got banned

Post by Katze »

Whatever...



Prove it! want to see it. didn't find anything. :P
Meow! (Katze is also known as Plush & Kater)
Matt
Grand Knight
Grand Knight
Posts: 1759
Joined: 07 Aug 2004, 10:47
Location: Germany->Bavaria

Re: Dyna, Dimond and (~_~#) got banned

Post by Matt »

That will take a little bit longer ;) but I can provide you with an old cache graphic of 2008 / october (last data i collected)

As you might notice we only gained ~300 players more a day in ~one year:

August 2009: http://themanaworld.de/stats/online_pla ... &year=2009


October 2008:
Attachments
-days.png
-days.png (6.13 KiB) Viewed 2338 times
User avatar
Black Don
Knight
Knight
Posts: 660
Joined: 06 Feb 2008, 21:30

Re: Dyna, Dimond and (~_~#) got banned

Post by Black Don »

jaxad0127 wrote:
melkior wrote:
jaxad0127 wrote: p #1 - You're only making this worse.
p #3 - So, he can't have vacations?
p #4 - What did you want from me?
#1 - impossible
#2 - he didn't say that and you know he didn't. don't twist words
#4 - common sense
#4 - like say, getting all the facts before acting?
comment had nothing to do with the speed of the resolution but more a comment on the fact that the situation was not going to fizzle out and go away on its own so you would have to do something about it and not sit on your hands. I've seen that happen lots.

as for what do I want from you? you did everything I hoped you would and could do. I was just stating a fact that you choose inaction as a passive way of "sitting on the fence", instead seeking any real resolution.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
User avatar
Enchilado!
Warrior
Warrior
Posts: 334
Joined: 08 Jun 2009, 09:55
Location: Between a rock and a hard place.

Re: Dyna, Dimond and (~_~#) got banned

Post by Enchilado! »

I have one minute more if internet, thereabouts, and I'd like to say (after hurrying through this thread yesterday, and finally posting today!) that I think the bans were quite unreasonable (especially (~!@$)'s). None of them were breaking the rules.
Therefore, a rule should be made that players cannot do Drop Parties in Hurnscald, Tulimshar and possibly the Mines north of Hurnscald. The punishment for breaking this rule should be a 1/2 hour ban, and 1 hour for a repeat of the offence. A multitude of breaking this rule could result in a 24 hour ban.
I personally have never lagged from this, but some people do as I understand it.
I really have to go now. Ave, TTFN an' all that.

~You should make me a GM!
Enchilado

P.s

Only kidding!

P.p.s

Well, obviously if you want too...
User avatar
Platyna
Grand Knight
Grand Knight
Posts: 2215
Joined: 19 Nov 2005, 13:19
Location: Poland
Contact:

Re: Dyna, Dimond and (~_~#) got banned

Post by Platyna »

jaxad0127 wrote: p #1 - You're only making this worse.
This is pokemon response, not admin one.
p #3 - So, he can't have vacations?
Not only pokemon but also childlish argumentum ad misericordiam.
p #4 - What did you want from me?
I have stated clearly what I want from you - removal of Delasia and Doorsman (or at least Delasia). You ignored my request.

Regards.
User avatar
Booth
Knight
Knight
Posts: 872
Joined: 23 Jul 2008, 13:56
Location: Your mom's bed.

Re: Dyna, Dimond and (~_~#) got banned

Post by Booth »

Enchilado! wrote:I have one minute more if internet, thereabouts, and I'd like to say (after hurrying through this thread yesterday, and finally posting today!) that I think the bans were quite unreasonable (especially (~!@$)'s). None of them were breaking the rules.
Therefore, a rule should be made that players cannot do Drop Parties in Hurnscald, Tulimshar and possibly the Mines north of Hurnscald. The punishment for breaking this rule should be a 1/2 hour ban, and 1 hour for a repeat of the offence. A multitude of breaking this rule could result in a 24 hour ban.
I personally have never lagged from this, but some people do as I understand it.
I really have to go now. Ave, TTFN an' all that.

~You should make me a GM!
Enchilado

P.s

Only kidding!

P.p.s

Well, obviously if you want too...
i think this is quite fair but, the people that got banned were just sitting speaking thier mind, the one who actually was doing the drop party didn't even get banned.
"Kinky is using a feather. Perverted is using the whole chicken."
"I believe that sex is a beautiful thing between two people. Between five, it's fantastic."
User avatar
Black Don
Knight
Knight
Posts: 660
Joined: 06 Feb 2008, 21:30

Re: Dyna, Dimond and (~_~#) got banned

Post by Black Don »

Booth wrote: i think this is quite fair but, the people that got banned were just sitting speaking thier mind, the one who actually was doing the drop party didn't even get banned.
Is Booth the only only to figure this out so far?
I know he was there and could see this for himself but still.

If people have forgot this is the only reason post buy the GMs for Banning us at all.
doorsman wrote:Those 3 players got banned for mocking and not do what a gm asked. The bans are for 24 hours.


No Talk of drop parties or lag. That came up later after the paste bin of the conversion showed this first reason as false. This hole thing stinks of people trying to find some cover for their actions to save their own hides and has nothing to do with why anyone was banned. Not the kind of kind of honesty need of some the Development Team have left as the front line Representatives of them to the greater community as a whole.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
User avatar
Enchilado!
Warrior
Warrior
Posts: 334
Joined: 08 Jun 2009, 09:55
Location: Between a rock and a hard place.

Re: Dyna, Dimond and (~_~#) got banned

Post by Enchilado! »

I know, I read the thread. I've never had much dealings with Doorsman or Delasia, and have never had any problems, but if what everybody else says is true then... I am afraid I have to say, they should go.
But who'll be a replacement? Unless you can manage with only a couple of GMs.

~"... for not doing what a GM asked..." tchuh!
Enchilado
User avatar
Dimond
Warrior
Warrior
Posts: 308
Joined: 14 Jan 2008, 22:18

Re: Dyna, Dimond and (~_~#) got banned

Post by Dimond »

I wouldn't mind being the replacement. :o
Post Reply