Taking advantage of Opportunities (TMW Development)

A place for The Mana World players to discuss game-related topics outside the scope of development including guilds, player interactions, game meta and more.


DarkWater
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Re: Taking advantage of Opportunities (TMW Development)

Post by DarkWater »

Freeyorp101 wrote:
DarkWater wrote:I can point at 4 or 5 really good quest that would use current items and maps.
I you have something specific in mind, please do.


---Freeyorp
Ok, reissue the tophat quest.
I am relentless, unpredictable, waiting for your last breath- Princess of Darkness
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Leela
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Re: Taking advantage of Opportunities (TMW Development)

Post by Leela »

first of all "the group holding power":
I, personally, do not feel ruled by a "monarchy" as you call this, Dark Water.
I feel not that I have to fight for something. My concern is my and my friend's fun on the game.
The intern team-structure-problems are not my business and I do not care at all as long it stays team intern where it belongs.
Also this is an unpayed development team that does the work in there spare time. They have jobs and maybe kids and a partner and a pet and a household and studies and other projects and hobbies and and and...
"The group holding power" - what do you mean by that anyway?
Those who have acces to the server? Those who manage the team? Those who make content? All devs? All GMs? What?
Look DarkWater you always make this sound like a major complot. The bad guys who do stuff here. It helps noone that you only push and "Female dog, wolf, fox or otter" around. If you want to help the community, help the team by being active. Bring ideas and talk to "the group holding power" which is, as I see it the people who manage teams and they are needed and I would not want them to drop that.


The only two problems I see in the game play itself are:
* it is boring after about level 50 because then you did all quests and what is left is pure levelling and collecting items. So many people use TMW as a huge chat room. And I include myself there. I am always VERY happy when there comes a new quest, for easter, halloween, christmas...
* The rules are not idiot save. Saying that the people just need common sense is no point, you see how many a**holes are around, taking advantage of gaps in the rules or being able to say "I didn't know". If the player has to read the rules before being able to play then why not add two or three sentences to make it idiot save and also add a "if you click ok, you agree to the previous stated rules." ?


cu ingame
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Bertram
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Re: Taking advantage of Opportunities (TMW Development)

Post by Bertram »

Hi there,

What she said :)
* it is boring after about level 50 because then you did all quests and what is left is pure levelling and collecting items. So many people use TMW as a huge chat room. And I include myself there. I am always VERY happy when there comes a new quest, for easter, halloween, christmas...
Here is info for the tmw-content team, I guess.
* The rules are not idiot save. Saying that the people just need common sense is no point, you see how many a**holes are around, taking advantage of gaps in the rules or being able to say "I didn't know". If the player has to read the rules before being able to play then why not add two or three sentences to make it idiot save and also add a "if you click ok, you agree to the previous stated rules." ?
Adding this sentence at the end of rules at first login shouldn't be that hard, if not already done. Jaxad?

Best regards.
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Rotonen
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Re: Taking advantage of Opportunities (TMW Development)

Post by Rotonen »

Nice to see DarkWater still has a vivid imagination... :)

Anyway, for TMW-eA the only thing it'd need is someone with enough balls to step up and just take firm control of the server content, not be afraid to change things and to actively push forward. Preferably someone who has nothing to do with CR1 since we're spreading our resources thin as it is. Preferably someone who has actually played TMW-eA a lot (lvl 80+) and knows all the things which suck in the game and wants to change them.
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Platyna
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Re: Taking advantage of Opportunities (TMW Development)

Post by Platyna »

I work very hard on my studies to get rid of Jaxad.

Regards.
DarkWater
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Re: Taking advantage of Opportunities (TMW Development)

Post by DarkWater »

Platyna wrote:I work very hard on my studies to get rid of Jaxad.

Regards.
I know you do sweety.

Leela. http://forums.themanaworld.org/viewtopi ... 469#p73469
What does the first sentence of that topic say? Who said it?

Rototen, my own sister wrote the rules for being a gm, the response to that? It was too long to read. Honest to god answer. Not joking. Not that it was good or bad, but just too long to read.

Bertram, agreeing with leela is a dangerous game, careful where you point that gun. The rules of the game need to be expanded more(it is not that they are not understood or enforce, just they mean nothing and are complete contradictory.) But you can not change anything because of the 3 reason I have gave in the above. So keep running around this tree sweety.

Lastly, you can personally attack me, I really do not care. Happy hunting.
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Rotonen
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Re: Taking advantage of Opportunities (TMW Development)

Post by Rotonen »

DarkWater wrote:Rototen, my own sister wrote the rules for being a gm, the response to that? It was too long to read. Honest to god answer. Not joking. Not that it was good or bad, but just too long to read.
More text -> more potential for loopholes. Simplicity is a virtue. The current ruleset is simple and generic without having to go into special cases which are left at the discretion of individual GMs. It's a trust based position to begin with, no need for details there.
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Platyna
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Re: Taking advantage of Opportunities (TMW Development)

Post by Platyna »

Rotonen wrote:
DarkWater wrote:Rototen, my own sister wrote the rules for being a gm, the response to that? It was too long to read. Honest to god answer. Not joking. Not that it was good or bad, but just too long to read.
More text -> more potential for loopholes. Simplicity is a virtue. The current ruleset is simple and generic without having to go into special cases which are left at the discretion of individual GMs. It's a trust based position to begin with, no need for details there.
Exactly, but you can explain, explain and explain and like you shot arrows to the sun. God just gave 10 rules and no one complains.

Regards.
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Leela
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Re: Taking advantage of Opportunities (TMW Development)

Post by Leela »

agreeing with leela is a dangerous game
lol? Noone takes me serious but agreeing with me is dangerous....

btw about Slicer. In my opinion, and in the opinion of many people I talked to, he would make a good host. He knows how to host a server and is fit in all the stuff that is connected with that.
no need for details there
some day exactly this will be the problem. Think about that, you want this game to be successful and that more people play it? now imagine 600 people online at the same time, half of them using gaps in the rules.
Just one example. There is a rule against spam and against harrassing somone. But nothing against trolling in general. So if there is someone in town, ranting around, using swearwords, but not directing it at someone and not in a spamming way, it is not against the rules...


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Bertram
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Re: Taking advantage of Opportunities (TMW Development)

Post by Bertram »

Hi,
Rotonen wrote:Anyway, for TMW-eA the only thing it'd need is someone with enough balls to step up and just take firm control of the server content, not be afraid to change things and to actively push forward
Brings me back to my original suggestion. Slicer!
I'd like to hear what Slicer himself is thinking about it, then.
(Maybe he did in the past, I do not care: I'd like to hear his current point of view.)

Second thing, maintaining a host and maintaining content can be separated if necessary.
Basically, upgrading tA content is "pushing" the content to a specific repository.
Preparing the content before the push is the thing that has to carefully thought.
Thirdly, trust and meritocracy, is Slicer trustworthy (I don't know him)?

As Rotonen and myself said, there is a role to be taken about that. Stay tuned!
Darky wrote:Bertram, agreeing with leela is a dangerous game, careful where you point that gun. ... sweety
I've found why you're getting on nerves so quickly: You seem to make a generality out of a single case. I agree with Leela about what she said, so what? She will rule my world for eternity? You know that not, sweety. (No offence to her, though).
I work very hard on my studies to get rid of Jaxad.
Since when did you fall in love with Jaxad, Platyna?

Cheers.
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Platyna
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Re: Taking advantage of Opportunities (TMW Development)

Post by Platyna »

Bertram wrote:Hi,
Thirdly, trust and meritocracy, is Slicer trustworthy (I don't know him)?
Considering he once got into ego quarrel with developers and started to flood the server with clones...
I work very hard on my studies to get rid of Jaxad.
Since when did you fall in love with Jaxad, Platyna?
From the first sight. ;->

Anyway it is plain nonsense, problems are being created where they do not exist.

Regards.
DarkWater
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Re: Taking advantage of Opportunities (TMW Development)

Post by DarkWater »

Platyna wrote: God just gave 10 rules and no one complains.

Really? If that is the response then I guess I am done here.

He/she left 10 rules that NOONE FOLLOWS.

To rototen, it was not rules for the community, it was rules for GM's.

If you have to worry about GM's looking for loopholes you have huge internal problems.

Bottom line. Freeyorp suggested a quest. I said tophat quest, and we have gridlock. See how that works.

But here is the good news, and this is a promise, I am done here. Trying to help you people is as pointless as arguing with a kitchen table. Have fun.
I am relentless, unpredictable, waiting for your last breath- Princess of Darkness
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Leela
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Re: Taking advantage of Opportunities (TMW Development)

Post by Leela »

@Bertram: didn't take it offensive

@Platyna: you think you know where the problems are? You are not online often enough (at least in the game) to know that. And when you are online there it is for a few minutes, some announcements, some give aways and that's it. You can't seriously build an opinion on that. But I don't know if you are online with another character sometimes, then ignore what I just said.
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Bertram
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Re: Taking advantage of Opportunities (TMW Development)

Post by Bertram »

Hi,
Considering he once got into ego quarrel with developers and started to flood the server with clones...
:roll: Ah yeah... A definite no, then.
From the first sight. ;->
I must have missed an episode or two... :lol:

Regards.
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Jaxad0127
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Re: Taking advantage of Opportunities (TMW Development)

Post by Jaxad0127 »

Bertram wrote:
Considering he once got into ego quarrel with developers and started to flood the server with clones...
:roll: Ah yeah... A definite no, then.
In his defense, he said he was having personal problems at the time and they are over now. We're keeping an eye on it, though.
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