This is called a "rage timer" where the boss becomes unbeatable (or hard to beat) after a amount of time...Tinkerbell wrote: One last thing... what if she has a timer... in the sense of... if the group doesnt kill her within a certain time frame... she runs away to fight another day this would make killing her an even better treat... just an idea. But of course.... not TOO short of a time, we dont wanna make her impossible to kill.
I had one on the Snake Lord script where after 5 minutes he would increase his tick damage every 5 seconds by a good amount, after about 30 seconds anyone left alive would surely be dead.
While I do like this idea... I think we should take another route then having supporting NPC scripts (like the SnakeLord had)... like maybe we can make it a mob skill? (Im not all that familiar with the inner works of eA)