Map Bugs
Re: Map Bugs
Which render are you using: software , mobile OpenGL, normal OpenGL, modern OpenGL.
Which OS, and driver ?
Re: Map Bugs

I know Billr saw them too...and i think Ginaria.
Re: Map Bugs
Try remove checkbox in performance tab, in option "enable texture atlases" and restart client.
It may works slower, but will use less memory.
Re: Map Bugs
Plus i have an i3 processor and a Intel HD2500 graphics chipset. I do know enough about computers to know my computer is more than capable of running the game, that's why i figured it to be a client issue.
Update:I did what you said to do 4144, the blank squares went away...i don't get it my memory (RAM) is 8 GB, although i did track down my GPU's specs, it has 256 mb of video ram and a 4 mb cache. Could my GPU be too underpowered?

Re: Map Bugs
Re: Map Bugs
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- Newly Registered User
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Re: Map Bugs
Re: Map Bugs
It might be taking a long time to render players.OzmanCometh wrote: ↑15 Mar 2020, 20:11 Wasn't sure exactly where to post this, but tried to play a day ago and walked into Hurnscald. As I approached the center of town, the game froze. I logged out and back in a few times, but still can't do anything at all. My in-game name is Ozthokk.
Performance tab: Enable delayed image loading/composition. Disable transparency.
On Visual tab, try disabling FX Effects. These should give you the boost you need.
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)
Re: Map Bugs
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- rubikonnnnnnnnn.png (314.15 KiB) Viewed 3693 times
Re: Map Bugs
As Rubikon said, I don't think anyone in the staff still fix Legacy map bugs, but feel free to make patches on GitHub :3
Do you need help on that? You can find me ingame, IRC and Discord usually, although time has been a bit hectic.
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)
standing in slot machine
standing behind slot machine in tul you can see my legs. map is called sandstorm desert indoors.
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wrong tile and needs a collision tile
map name is woodland cave , there is 2 maping errs. one needs a collision tile. the other is a wrong tile.
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- Screenshot_2021-01-06_12-19-40.png (31.63 KiB) Viewed 2998 times
Re: Map Bugs
fixed GonzoDarks issue
fixed all three issues from Rubikon
fixed all three issues from poppet
fixed the barrel near Gwendolyn