Sprite Animation Editor

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

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Vasily
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Re: Sprite Animation Editor

Post by Vasily »

Dear Mick,

It's always good to hear a call from you. Sorry that my reply took three weeks.
Please poke me by e-mail, and I will reply very soon! I come to check the forums
from time to time, but e-mail is what I check every minute. I believe that my
vasily at evolonline.org address still works.

Please tell me what is the problem that you and others are experiencing with
compilation of the editor. I have successfully compiled it on a fresh VPS just now.

And please remember that you are always welcome to ask me anything!

Best regards,
Vasily
Micksha wrote: 01 Feb 2022, 22:29 Hey Vasily!
...
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jesusalva
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Re: Sprite Animation Editor

Post by jesusalva »

Hm, a recipe or INSTALL file (dependencies and install instructions) could help.

In my case, it compiles after installing the dev package and SIGSEGVs when running.

Crash is at g_type_check_instance_cast
From libgobject
Summoned by set_up_interface

Code: Select all

(gdb) bt full
#0  0x00007ffff67d5046 in g_type_check_instance_cast ()
    at /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
#1  0x000055555555a996 in set_up_interface ()
#2  0x000055555555992f in main ()
(gdb) quit

Jesusalva (aka. Jesusaves)
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)

Former system administrator, project lead and developer.
Do not contact me regarding The Mana World inquiries.

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Vasily
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Joined: 11 Nov 2013, 18:03
Location: Saint Petersburg

Re: Sprite Animation Editor

Post by Vasily »

Hi Jesusalva!

I am confused a bit since the set_up_interface method comes from very
old version of SAE. Can you please check on what version of code you're
trying to compile-and-launch?

Yours,
Vasily
jesusalva wrote: 21 Feb 2022, 23:45 Hm, a recipe or INSTALL file (dependencies and install instructions) could help.
...
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jesusalva
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Posts: 1438
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Re: Sprite Animation Editor

Post by jesusalva »

Vasily wrote: 22 Feb 2022, 09:21 Hi Jesusalva!

I am confused a bit since the set_up_interface method comes from very
old version of SAE. Can you please check on what version of code you're
trying to compile-and-launch?

Yours,
Vasily
jesusalva wrote: 21 Feb 2022, 23:45 Hm, a recipe or INSTALL file (dependencies and install instructions) could help.
...
Uh. Uh? You're right. Changing directory and now it compiled.
Strange...
Captura de tela em 2022-02-22 07-07-33.png
Captura de tela em 2022-02-22 07-07-33.png (21.89 KiB) Viewed 1752 times
(And no, I have no idea about the diff between sae1 and sae2 just from looking ─ I'm a noob, remember this XD)

Jesusalva (aka. Jesusaves)
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)

Former system administrator, project lead and developer.
Do not contact me regarding The Mana World inquiries.

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Vasily
TMW Adviser
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Posts: 15
Joined: 11 Nov 2013, 18:03
Location: Saint Petersburg

Re: Sprite Animation Editor

Post by Vasily »

Good to know that you finally got it!
It's not important what the difference is, it's important
that you find it useful and use it without problems.

Feel free to call me anytime! I am around.

Yours,
Vasily
jesusalva wrote: 22 Feb 2022, 10:07 Uh. Uh? You're right. Changing directory and now it compiled.
Strange...
...
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jesusalva
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Re: Sprite Animation Editor

Post by jesusalva »

In any case, I also built an AppImage which should run in Ubuntu 18.04 or later... Hopefully

https://files.catbox.moe/2rpia2.AppImage

*hides*

AppImages are portable Linux executables, meant for users too noob to compile sae by themselves :p

Jesusalva (aka. Jesusaves)
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)

Former system administrator, project lead and developer.
Do not contact me regarding The Mana World inquiries.

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