[WIP] Tutorial Island architecture

Content and general development discussion, including maps, quests, and server code from the development team.
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i
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Re: [WIP] Tutorial Island architecture

Post by i » Sat Nov 14, 2009 1:07 am

So what about that roof tile? Is it good enough to fit our concept?
huge-roof-tile.png
huge-roof-tile.png (2.02 KiB) Viewed 857 times
EDIT:
And improved version ;)
huge-roof-tile-2.png
huge-roof-tile-2.png (3.02 KiB) Viewed 830 times
EDIT2/3:
Version with some more details
huge-roof-tile-4.png
huge-roof-tile-4.png (4.01 KiB) Viewed 841 times
EDIT4:
I've started topic (http://forums.themanaworld.org/viewtopic.php?f=8&t=8926) to take over roof discussion from here.
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AxlTrozz
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Re: [WIP] Tutorial Island architecture

Post by AxlTrozz » Tue Nov 17, 2009 4:30 pm

Sorry for this comment but still I would like to compare Bizantyne with Japan (classic) I love the building shapes they are full of art and engineering.

Edit : never mind, we can use that on a different place.

Edit2 : please work on small buildings like shops, library, bank, inn etc.

Edit 3 : :mrgreen: http://upload.wikimedia.org/wikipedia/c ... loukas.JPG
I'll use this image to pixelart the tower. I find it very nice.

1. In the left side you can see stones (white) with bricks (brown/red clay) but also nice shapes and variations,
2. big white spots with red stripes or even blocks,
3. look at the top right side of the building there is a beautiful nice red carved ornament I would like to reproduce somehow.
4. the roof you made matches perfectly with this building, and because is also clay the colors are the same.
5. I like the idea of pure white windows, what you think ?

Regards
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