Search found 137 matches
- 19 Feb 2009, 15:01
- Forum: Court House (Abuse Forum)
- Topic: Kill Stealing
- Replies: 1
- Views: 805
Kill Stealing
A player named "Mitsu" has been stealing my kills. I told him not to, and informed him that it was a rules violation. Despite this, he continued to steal my kills after multiple warnings.
- 17 Feb 2009, 15:45
- Forum: Court House (Abuse Forum)
- Topic: Blocking Soul Menhir
- Replies: 3
- Views: 1094
Blocking Soul Menhir
For quite some time, there has been a person named "lost_soul" sitting on the Soul Menhir in Tulimshar, blocking it from used. Any attempts to click on it instead make you move up and attack him.
- 18 Apr 2008, 12:50
- Forum: Off topic
- Topic: Earthquake!
- Replies: 4
- Views: 1432
Earthquake!
There was an earthquake that hit the midwest this morning, with it's epicenter in southeastern Illinois. Did anyone else in the midwestern United States feel it?
- 12 Apr 2008, 18:11
- Forum: Support & Bug reports
- Topic: Vertical Synchronization issues
- Replies: 0
- Views: 1231
Vertical Synchronization issues
I have Vertical Synchronization (vsync) enabled on my graphics card, and I'm noticing some choppiness in TMW's frame rate. Is anyone else experiencing this with vsync enabled? The report on the bug tracker is here.
- 12 Apr 2008, 12:56
- Forum: General Development
- Topic: Bi-Level Cave Tiles
- Replies: 8
- Views: 3310
Re: Bi-Level Cave Tiles
It died shortly after I lost interest in TMW and got addicted to Elder Scrolls IV: Oblivion. Anyways, I'm (hopefully) ready to resume work on the mushroom cave.
- 08 Apr 2008, 09:57
- Forum: General Development
- Topic: We need wine and steak to dine!
- Replies: 62
- Views: 17504
Re: We need wine and steak to dine!
The steak doesn't look like it's thoroughly cooked. You should probably make it more of a brownish color. And add a bit more texture.
- 08 Apr 2008, 09:55
- Forum: Player talk
- Topic: Ok, now this is censorship
- Replies: 54
- Views: 15276
Re: Ok, now this is censorship
The problem with that Vink is this: I am not, have not, and will never be a "nice" guy. I am not politically correct, and I refuse to be polite to someone when a) they haven't earned, or b) (in this case) they lose my respect. Now don't confuse the matter, I do think I am a "good&quo...
- 07 Apr 2008, 22:51
- Forum: General Development
- Topic: Concept for New Area: Clan Hall
- Replies: 7
- Views: 3146
Re: Concept for New Area: Clan Hall
I'll abstain from the vote, since it doesn't have the option I would choose: "I don't care"
- 07 Apr 2008, 22:39
- Forum: General Development
- Topic: Bi-Level Cave Tiles
- Replies: 8
- Views: 3310
Re: Bi-Level Cave Tiles
I think that there are already plans to make a new cave tileset.
- 25 Feb 2008, 13:59
- Forum: General Development
- Topic: Mushroms Forest Cave
- Replies: 135
- Views: 49732
Re: Mushroms Forest Cave
Wow. Looks like a lot of stuff has been happening in my absence. I haven't been around much because I managed to get Elder Scrolls IV running under Wine, and so I've gotten myself a little addicted to the game.
- 11 Feb 2008, 20:13
- Forum: Player talk
- Topic: Drop Rate
- Replies: 4
- Views: 1611
- 10 Feb 2008, 13:06
- Forum: General Development
- Topic: Introducing myself
- Replies: 7
- Views: 3219
Interesting tiles. I'm going to test these out. EDIT: I have a couple of suggestions for improving the tileset: - The two tiles in the center of the tileset's second row, which I assume always go under the tiles in the first row, are not necessary. They can simply be drawn in underneath the upper ro...
- 10 Feb 2008, 02:39
- Forum: Art & Graphics
- Topic: Re-useable fighting stance
- Replies: 17
- Views: 6180
There are still Pokemon fans around there? I thought kids these days were through with Pokemon and already behind the next big fad. well, you are right.. Pokemon is just a game with silly monsters you have to beat.... Ohh wait o_O It can't be open source because Nintendo would sue them. ( I think.....