Search found 12 matches
- 31 Oct 2009, 06:47
- Forum: Player talk
- Topic: 'whane' banned for AFK healing
- Replies: 52
- Views: 7633
Re: 'whane' banned for AFK healing
I also hope the comments get moved to pt. No one said there are not differences. The problem are the similarities. It is a bot, 24/7, as you say, requires afk activity. He does get xp and he'll level even if he doesn't want to. There will be benefits, it doesn't matter if that isn't it's purpose. No...
- 31 Oct 2009, 03:27
- Forum: Player talk
- Topic: 'whane' banned for AFK healing
- Replies: 52
- Views: 7633
Re: [BAN] whane banned for AFK healing
Tree mainly heals people emerging out of the menhir. Freshly dead people do not give xp, and few people will freely heal them. Yes, mainly people from the menhir, but also low level chars that come out from the forest. Those give xp, very little xp. You know that as well as i do. I think I also men...
- 31 Oct 2009, 01:47
- Forum: Player talk
- Topic: 'whane' banned for AFK healing
- Replies: 52
- Views: 7633
Re: [BAN] whane banned for AFK healing
True, this is not a discussion forum: Then move the thread to player talk so messages don't get lost. I can see the point in not allowing an auto-healing client. But allowing other bots like confused tree to do so is just plain wrong, officially allowed or not. Either make it an NPC or don't allow i...
- 08 Oct 2009, 04:52
- Forum: Player talk
- Topic: Why GM's are not needed
- Replies: 53
- Views: 7773
Re: Why GM's are not needed
So, you take each police officer to court for anything they do? That was not exactly what i said. The analogy would be "So, you go to court before putting someone in jail for a sentence". And posting a screenshot in a thread with no possible replies is not exactly going to court, is it? P...
- 08 Oct 2009, 00:49
- Forum: Player talk
- Topic: Why GM's are not needed
- Replies: 53
- Views: 7773
Re: Why GM's are not needed
You said "Law enforcement should be kept to deal with just a few cases most players know about.". And that's what I responded to with my first sentence. You can respond to GM actions. Just because you often have to do it in a different forum doesn't mean you're prevented from doing so. Do...
- 07 Oct 2009, 23:28
- Forum: Player talk
- Topic: Why GM's are not needed
- Replies: 53
- Views: 7773
Re: Why GM's are not needed
Macias_P wrote: Katze spoke before of getting a more detailed set of rules and punishments, a good idea that will help to rule out the impression that some actions are arbitrary. Another good idea is more detail on GM's logs. I also think that GM's actions should be open to discussion (example: The...
- 07 Oct 2009, 21:45
- Forum: Player talk
- Topic: Why GM's are not needed
- Replies: 53
- Views: 7773
Re: Why GM's are not needed
Anyway, this slicer thing was just an example. His code is just unimpressive client modifications and kiddie dos attacks. Any botter can say, and he'll be in his right to point it out, "Hey, i got caught just once and was banned, while this other guy has done far worse things and nothing happen...
- 07 Oct 2009, 20:08
- Forum: Player talk
- Topic: Why GM's are not needed
- Replies: 53
- Views: 7773
Re: Why GM's are not needed
I'm sorry, what?? i don't hang out in skull room, but can you please explain "the skull room were abused by the slicer-lamb-kinwa bot. Some players even got DOSed by him". How do you know that? Several players complained, Slicer himself admitted it, even more, he seemed to be proud of it ...
- 07 Oct 2009, 18:30
- Forum: Player talk
- Topic: Why GM's are not needed
- Replies: 53
- Views: 7773
Re: Why GM's are not needed
No, there was no chaos or too much botting during the no-GM period. Some places like the skull room were abused by the slicer-lamb-kinwa bot. Some players even got DOSed by him, which makes his behavior more a developer problem than GM's problem. When GM's returned, other less-agressive bots (which ...
- 26 Sep 2009, 22:26
- Forum: Player talk
- Topic: Petition demanding the reinstatment of all the gms.
- Replies: 14
- Views: 1958
Re: Petition demanding the reinstatment of all the gms.
I remember that some days ago inma spell was changed. Many people, including myself, wanted the old and buggy inma to be restored. Maybe we don't like changes. The experiment has been going on for two days now. Not enough time to draw conclusions, at least not for me. I don't like botters too. They ...
- 16 Sep 2009, 14:18
- Forum: Player talk
- Topic: No more self healing...wtf devs???
- Replies: 38
- Views: 5836
Re: No more self healing...wtf devs???
The developers may explain themselves. It's that "critics are irrelevant" thing that started my bullshit detector. Inma allowed mages to get to places they otherwise wouldn't, thus getting exp when healing them. Lum takes a while to heal, so it's no use in places like the snake pit. Adapti...
- 16 Sep 2009, 10:34
- Forum: Player talk
- Topic: No more self healing...wtf devs???
- Replies: 38
- Views: 5836
Re: No more self healing...wtf devs???
"We try not to register complaints as relevant data, since complaints are subjective and anecdotal. Complaints serve as motivation, though." Well, you can call whatever you like irrelevant. But complaints are not irrelevant because: a) They are not always subjective. b) They are not always...