[DIS] Multiboxing [Split from: Updated JackO optimization]

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meway
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[DIS] Multiboxing [Split from: Updated JackO optimization]

Post by meway »

ever sense mages came into the game multiboxing with a warrior and mage became popular... IMO multiboxing is unacceptable Its not against the rules I just don't agree with cheating and that goes right down the line with manabot client. wtf are you guys thinking?
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Re: Updated Jacko optimization for Warriors?

Post by yourmistakes »

irrelevant.
not the thread for that particular discussion.
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Re: Updated Jacko optimization for Warriors?

Post by Dude »

meway wrote: IMO multiboxing is unacceptable
Good for you...
meway wrote:Its not against the rules I just don't agree with cheating
Hold on, if its not against the rules, how is it cheating?
meway wrote:and that goes right down the line with manabot client. wtf are you guys thinking?
I suppose they were thinking "Wow, since I actually play the game (unlike many of the townies), my fingers kinda hurt. Maybe I should automate some of these repeptitive actions".
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Re: [DIS] Multiboxing [Split from: Updated JackO optimizatio

Post by Freeyorp101 »

Offtopic posts split from [here.]


---Freeyorp
(09:58:17) < tux9th> Freeyorp: your sig on the forums is kind of outdated
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Re: [DIS] Multiboxing [Split from: Updated JackO optimizatio

Post by DarkWater »

Meway how did you prove they where multiboxing? You did make sure to prove it 100%, right?
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Re: Updated Jacko optimization for Warriors?

Post by meway »

Dude wrote:
meway wrote: IMO multiboxing is unacceptable
Good for you...
meway wrote:Its not against the rules I just don't agree with cheating
Hold on, if its not against the rules, how is it cheating?
meway wrote:and that goes right down the line with manabot client. wtf are you guys thinking?
I suppose they were thinking "Wow, since I actually play the game (unlike many of the townies), my fingers kinda hurt. Maybe I should automate some of these repeptitive actions".
Any other game would say no... hell no you press those buttons or don't play at all cheater. Using manabot <- um hello BOT goodby... IMO on the Halloween I was talking to someone who admitted 5 chars being there's was moving them around and showed me exactly why I should be against them. @Mistakes you know multiboxing has extreme benefits shush you.
DarkWater wrote:Meway how did you prove they where multiboxing? You did make sure to prove it 100%, right?
sure I did don't have to ask when they broadcast its legal and take offense to it when I say its cheating.
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Re: [DIS] Multiboxing [Split from: Updated JackO optimizatio

Post by meway »

sorry for double post

meway freeyorp because its fact. manipulating the system is cheating and when something does it for you all your doing is watching so you don't get caught is bullshit. Its an mmorpg not an rpg or tactics game.
17:49 Freeyorp post that then

I don't care to discuss this any further its an opinion and people should learn to live with it because its not going to change on subject.
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Re: Updated Jacko optimization for Warriors?

Post by DarkWater »

meway wrote:sure I did don't have to ask when they broadcast its legal and take offense to it when I say its cheating.
Oh please tell me how it is cheating, I have to hear this.

I think it is cheating when you kill more then 10 monsters a day, so unfair to those that kill less then 10 monsters a day.

I also think it is cheating when you dont press 104 buttons in specific combos.

Or better yet, if you don't line code each attack yourself, because anything else is just automation.

I already to you guys how to deal with this problem, but all you prefer is to Female dog, wolf, fox or otter and moan about it.

How you fix this problem.

1.) Limit exp per 24 hour per ip. Set this number high enough to only effect the power player.
2.) Limit the amount of gold that can be gotten with in 24 hours per ip.
3.) Limit the amount of dropped item with in 24 per ip.
4.) Enforce a wealth tax of 33% the top 1% of players, 20% for the top 5%, and 10% for the top 10% per year, per ip.

Regardless of the multiboxing issue, you will need to do all the above, to make the game work.
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Re: [DIS] Multiboxing [Split from: Updated JackO optimizatio

Post by meway »

As for my thoughts on cheating "its an opinion and people should learn to live with it" For instance I can't tell if these are really your opinions but I can assume that they are sarcastic statements that are not even close to having a point. If needed I will bring data to the table with proof of multiboxing becoming an advantage over leveling and farming. I never said anything about anything about everything else being automated. But when you automate things like walking to locations, killing monsters and automatically detect the next monster and kill that; picking up items, While gaining xp and farming. Healing automatically taking out the worries that you might actually die. Those things are automated. I assumed (oops once again) that I did not have to explain the things that are automated.
#1, not currently supported but is logical.
#2, not logical
#3, not possible
#4, not close to being logical
There are other methods of making the game work please pay more attention to development if ( haha, you this time) your going to assume that where not doing anything about it.
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Re: [DIS] Multiboxing [Split from: Updated JackO optimizatio

Post by DarkWater »

meway wrote: #1, not currently supported but is logical.
#2, not logical
#3, not possible
#4, not close to being logical
Which is one of the main reasons that this game is soo imbalanced.

But please explain why limiting gold and items is not possible or logical.

Are you really telling me that the server can not count how many items a person picks up? Really? Ar

It was not logical to release magic and all the hacks that where included to make it possible. It was not logical to let the rich become soo rich and it is surely just fallacy to place taxes on the poor, as in increase item cost, travel cost, and augmenting quests so the only person that feels the pain is the poor. You are going to need to eliminate the wealth in this game. People that have 100kk or more need to give up that money. So far you have but zero dent in that money.

You only have to options when it comes to wealth. 1.) Server reset everyone back to level 1 and 50 gp. OR 2.) Tax the people that have the money. That is your choice. I personally would love to see a server reset, but taxing is the only why not to have a major community revolt.

You are going to have to limit exp, items, and gold per day per ip. EVER MAJOR MULTI ONLINE GAME HAS DAILY LIMITS. EVERY ONE OF THEM. It is possible for 2 people to reach level 99 in this game in 8 weeks, which is shorter then single player games. It is possible to get 1kk in 3 days, as it currently stands.

The rich get richer and the poor get poorer.
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Re: [DIS] Multiboxing [Split from: Updated JackO optimizatio

Post by mistergrey »

Sorry DW, but I think you couldn't be more wrong about one thing you said. You say they've put no dent in the game's money? Then explain how 6-8 months ago the average long time player had about 15-20kk, and now most are lucky if they have 1kk? Why the price of almost every rare has dropped by several millions? Not to say there aren't problems, of course there are... but you're focusing on the money being the problem, when it's really not. If I had say, 10kk, it would be from trading and killing stuff. Whereas, legendario claims to have 10kk, but god knows how much of that is from his 5 follow-bots he levels and farms with. So how would it be at all fair to tax me, when I probably worked a lot longer to get my money than someone who uses 5 accounts at once Just to do that?

All I'm saying is, being fair is an admirable goal, but there are limits. Where does one set the line? Will every unique item be deleted cause regular players can never get one? Same with all the rare items that are unobtainable for now? Because you have to realize... games have a competitive nature. If I spend a long time trading and collecting stuff, it's because I wanna be able to get stuff most don't have. Same goes for money - we all want to have more lol.

Sorry for the tangent there, but my point is - we can complain about how "broken" the magic system is (which, compared to archers with the new speed skill, I'd say the damage is about equal), or how some people have too much money... but eventually we have to remember that some people worked very hard, no automation, no "cheating", to get what they have... and because of some greedy people, you're claiming they have to tax and remove money from anyone who managed to save a lot.
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Re: [DIS] Multiboxing [Split from: Updated JackO optimizatio

Post by Chicka-Maria »

I agree with mrgrey, they did do something about the money problem, they even forced a couple people to buy some of the exotic trader items.
money is coming in game because as human beings in nature we want more.

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Re: [DIS] Multiboxing [Split from: Updated JackO optimizatio

Post by meway »

DarkWater wrote:
meway wrote: #1, not currently supported but is logical.
#2, not logical
#3, not possible
#4, not close to being logical
Which is one of the main reasons that this game is soo imbalanced.

But please explain why limiting gold and items is not possible or logical.

Are you really telling me that the server can not count how many items a person picks up? Really? Ar

It was not logical to release magic and all the hacks that where included to make it possible. It was not logical to let the rich become soo rich and it is surely just fallacy to place taxes on the poor, as in increase item cost, travel cost, and augmenting quests so the only person that feels the pain is the poor. You are going to need to eliminate the wealth in this game. People that have 100kk or more need to give up that money. So far you have but zero dent in that money.

You only have to options when it comes to wealth. 1.) Server reset everyone back to level 1 and 50 gp. OR 2.) Tax the people that have the money. That is your choice. I personally would love to see a server reset, but taxing is the only why not to have a major community revolt.

You are going to have to limit exp, items, and gold per day per ip. EVER MAJOR MULTI ONLINE GAME HAS DAILY LIMITS. EVERY ONE OF THEM. It is possible for 2 people to reach level 99 in this game in 8 weeks, which is shorter then single player games. It is possible to get 1kk in 3 days, as it currently stands.

The rich get richer and the poor get poorer.
The game will be undergoing some major changes please focus on those topics instead. Your point IMO just is not valid in this situation. Where doing something, we did something your still not happy.
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