
well...
Picture says more than 1000 words


Itens:


Monsters:


Npcs:


Fixed Santa's beltbuckle and added a harder shading ( Yeah Modanung, that shade and belt was weird

Tiles:

This forum houses many years of development, tracing back to some of the earliest posts that exist on the board. Its current use is for the continued development of the server and game it has always served: The Mana World.
That was our idea, we didn't think about the fire though, nice idea, even if it looks very bad if it's not animated...HaLLanHype wrote:Guess you could put it on a map made with your new tiles though
why not have that map ...
have it like a small camp or something... have snow covered trees all around and a christmas tree and fire in the middle. then people can gather around those or something
how about glowing coals and ashes instead? doesn't need to be animated to look good...ElvenProgrammer wrote:we didn't think about the fire though, nice idea, even if it looks very bad if it's not animated...
=D I'll work on it to improve the weird things!!Modanung wrote:I love the NPC's, although Santa could use some more and harder shading. But the pose is and beard are really cool.
Oh, maybe his beltbuckle should be more gold instead of orange? A bit more like the handle cap thingy this saber maybe? It now looks like a mandarin.
I'm really enthusiastic about the tiles. They're nice... I really like their saturation.
But they're all very tiled and the cliff is very repetitive and straight/boring. Maybe add a diagonal side, as well as some variation tiles?
Also the bottom of the cliff looks like it was dropped on top of the landscape instead of being part of it. Have a look at Crush's cliffs where grassblades grow in front of the cliff. And then also add cliffs that have snow lying against them.
Also I never really liked straight-up cliffs, but that seems to be normal. And it makes a difference when it comes to amount of work.
Keep op the good work Neko-Mon.
sprites? that'd be some pretty big-ass snowflakes... just compare them to the player model's head. just 1 or 2 white pixels per flake would be more appropriate, i think. maybe with slightly different shades.Bear wrote:I was thinking... would it be hard to make it snow 5 different snowflakes over and over, as in only 5 snowflake sprites going down in random areas of the screen.